| Generation VI Level Up | 
|
				| — | 
				Tackle | 
				  | 
				  | 
				50 | 
				100 | 
				35 | 
				-- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | 
				Growl | 
				  | 
				  | 
				-- | 
				100 | 
				40 | 
				-- | 
				| The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | 
				| — | 
				Quick Attack | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | 
				| — | 
				Wing Attack | 
				  | 
				  | 
				60 | 
				100 | 
				35 | 
				-- | 
				| The target is struck with large, imposing wings spread wide to inflict damage. | 
				| 5 | 
				Quick Attack | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | 
				| 9 | 
				Wing Attack | 
				  | 
				  | 
				60 | 
				100 | 
				35 | 
				-- | 
				| The target is struck with large, imposing wings spread wide to inflict damage. | 
				| 13 | 
				Double Team | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
				| 18 | 
				Endeavor | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				| An attack move that cuts down the target's HP to equal the user's HP. | 
				| 23 | 
				Whirlwind | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
				| The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | 
				| 28 | 
				Aerial Ace | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				| The user confounds the target with speed, then slashes. The attack lands without fail. | 
				| 33 | 
				Take Down | 
				  | 
				  | 
				90 | 
				85 | 
				20 | 
				-- | 
				| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 
				| 34 | 
				Close Combat | 
				  | 
				  | 
				120 | 
				100 | 
				5 | 
				100 | 
				| The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 
				| 41 | 
				Agility | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | 
				| 49 | 
				Brave Bird | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				| The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | 
				| 57 | 
				Final Gambit | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				| The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM15 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM19 | 
					Roost | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM40 | 
					Aerial Ace | 
					  | 
					  | 
					60 | 
					-- | 
					20 | 
					-- | 
					| The user confounds the target with speed, then slashes. The attack lands without fail. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM49 | 
					Echoed Voice | 
					  | 
					  | 
					40 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | 
| TM51 | 
					Steel Wing | 
					  | 
					  | 
					70 | 
					90 | 
					25 | 
					10 | 
					| The target is hit with wings of steel. It may also raise the user's Defense stat. | 
| TM67 | 
					Retaliate | 
					  | 
					  | 
					70 | 
					100 | 
					5 | 
					-- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM68 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM89 | 
					U-turn | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 (ORAS) | 
					Secret Power | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM100 | 
					Confide | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| HM02 | 
					Fly | 
					  | 
					  | 
					90 | 
					95 | 
					15 | 
					-- | 
					| The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | 
| Egg Moves (Details) | 
 
| Astonish | 
				  | 
				  | 
				30 | 
				100 | 
				15 | 
				30 | 
								Details | 
				| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | 
| Detect | 
				  | 
				  | 
				-- | 
				-- | 
				5 | 
				-- | 
								Details | 
				| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| Double-Edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
								Details | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Feather Dance | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
								Details | 
				| The user covers the target's body with a mass of down that harshly lowers its Attack stat. | 
| Foresight | 
				  | 
				  | 
				-- | 
				-- | 
				40 | 
				-- | 
								Details | 
				| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | 
| Fury Attack | 
				  | 
				  | 
				15 | 
				85 | 
				20 | 
				-- | 
								Details | 
				| The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
| Mirror Move | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
								Details | 
				| The user counters the target by mimicking the target's last move. | 
| Pursuit | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				-- | 
								Details | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
| Revenge | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
								Details | 
				| An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 
| Roost | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | 
| Sand Attack | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
								Details | 
				| Sand is hurled in the target's face, reducing its accuracy. | 
| Steel Wing | 
				  | 
				  | 
				70 | 
				90 | 
				25 | 
				10 | 
								Details | 
				| The target is hit with wings of steel. It may also raise the user's Defense stat. | 
| Uproar | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				-- | 
								Details | 
				| The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | 
| Transfer Only Moves (Details) | 
|
| Work Up | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				Gen V TM83 | 
				| The user is roused, and its Attack and Sp. Atk stats increase. | 
| Pluck | 
				  | 
				  | 
				60 | 
				100 | 
				20 | 
				-- | 
				Gen V TM88 | 
				| The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | 
| Endure | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Pluck | 
				  | 
				  | 
				60 | 
				100 | 
				20 | 
				-- | 
				Gen IV TM88 | 
				| The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | 
| Defog | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				Gen IV HM05 DPt | 
				| A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. | 
| Air Cutter | 
				  | 
				  | 
				60 | 
				95 | 
				25 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The user launches razor-like wind to slash the opposing team. Critical hits land more easily. | 
| Ominous Wind | 
				  | 
				  | 
				60 | 
				100 | 
				5 | 
				10 | 
				Move Tutor - PtHGSS | 
				| The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | 
| Swift | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				Move Tutor - PtHGSS | 
				| Star-shaped rays are shot at the opposing team. This attack never misses. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				100 | 
				Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Twister | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				20 | 
				Move Tutor - PtHGSS | 
				| The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |