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Pokémon Game Picture
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National No.
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Regional No.
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English name
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Japanese Name
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 Dungeon |
 | | Ranger 3 |
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#003
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Almia: R--- Oblivia (Present): R-016 Oblivia (Past): N-006 PokéPark: P-031
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Venusaur
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フシギバナ Fushigibana
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Ability: Overgrow
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Overgrow: When HP is below 1/3rd, Grass’s power increases to 1.5 times.
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Gender Ratio
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Male: 87.5 %
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Female: 12.5 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Seed Pokémon
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6'07"
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220.5 lbs
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Evolution Chain
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Mystery Dungeon 2 Info
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Body Size
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IQ Group
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Group F
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Ranger Guardian Signs Info
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Oblivia Present
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Type Group
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Field Ability
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Pkmn Assist
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Grass
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Slash * 4 |
Grass
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Oblivia Past
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Field Ability
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Pkmn Assist
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Slash
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Grass
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PokéPark Wii - Pikachu's Adventure Info
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| Attraction |
Score to Beat |
| Rhyperior's Bumper Burn |
18,000 |
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Location
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Game
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Get Rate
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Obtainable Location
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Dungeon Time & Darkness
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Very Hard
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Mystery Jungle - Random B1F-B29F
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Dungeon Sky
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Very Hard
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Mystery Jungle - Random B1F-B29F
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Ranger Shadows of Almia
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-
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Venusaur is not in Pokémon Ranger |
Dungeon Blazing Adventure Squad
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-
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Mystery Plains 16-19F Legendary Volcanic Island 28,30-31,34,37-40,43,46,48F |
Dungeon Stormy Adventure Squad
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-
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Mystery Marsh 16-19F Legendary Wetland 26-27,30,35,37,41-43,45-48F |
Dungeon Light Adventure Squad
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-
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Mystery Meadow 16-19F Legendary Mountains 26-29,33-36,38,41,43-45F |
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Ranger Guardian Signs
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Present
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Renbow Island - Latolato Trail - Flower Garden |
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Past
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Dark Temple - A Fork in the Dark Road |
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PokéPark Wii - Pikachu's Adventure
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Defeat Venusaur's Rope Swinging
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Meadow Zone |
| Dungeon Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| — | Tackle | |  | 6 | 95 | 30 | 8 | | Inflicts damage on the target. | | — | Growl | |  | - | 100 | 20 | - | | Reduces the Attack of all enemies in the room by 1 level. | | — | Leech Seed | |  | - | 100 | 17 | - | | Afflicts the targeted enemy with a Leech Seed status condition. A Pokémon with the Leech Seed status loses some HP every few turns, which restores the user's HP by the same amount. | | — | Vine Whip | |  | 6 | 88 | 18 | 8 | | Inflicts damage on the target. | | 3 | Growl | |  | - | 100 | 20 | - | | Reduces the Attack of all enemies in the room by 1 level. | | 7 | Leech Seed | |  | - | 100 | 17 | - | | Afflicts the targeted enemy with a Leech Seed status condition. A Pokémon with the Leech Seed status loses some HP every few turns, which restores the user's HP by the same amount. | | 9 | Vine Whip | |  | 6 | 88 | 18 | 8 | | Inflicts damage on the target. | | 13 | Poisonpowder | |  | - | 100 | 22 | - | | Afflicts the target with a Poisoned status. A Pokémon with the Poisoned status takes damage periodically. | | 13 | Sleep Powder | |  | - | 80 | 13 | - | | Afflicts all enemies within a 1-tile range with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. | | 15 | Take Down | |  | 8 | 88 | 19 | 8 | | Inflicts damage on the target, but it also hurts the user. | | 20 | Razor Leaf | |  | 2 | 80 | 12 | 8 | | Inflicts damage on the target, even at a distance. It has a high critical-hit rate. | | 23 | Sweet Scent | |  | - | 100 | 22 | - | | Reduces the evasiveness of all enemies in the room by 1 level. | | 28 | Growth | |  | - | 100 | 20 | - | | Boosts the user's Special Attack by 1 level. | | 31 | Double-edge | |  | 20 | 100 | 12 | 8 | | Inflicts damage on the target, but it also hurts the user. | | 32 | Petal Dance | |  | 7 | 44 | 9 | 8 | | Inflicts damage on the target using 2 to 5 attacks in a single turn. But it also afflicts the user with a Confused status condition, making its movements and attacks go astray. | | 39 | Worry Seed | |  | - | 100 | 14 | - | | Afflicts the target with a Sleepless status condition, even at a distance. It doesn't affect a Pokémon with the Truant ability. | | 45 | Synthesis | |  | - | 100 | 12 | - | | Restores the user's HP. The HP amount regained depends on the weather. | | 53 | Solarbeam | |  | 24 | 100 | 9 | 8 | | Gives the user a SolarBeam status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. During a Sunny condition, it charges for an immediate attack. You can't link this move. | 72
   | Frenzy Plant | |  | 30 | 84 | 6 | 8 | | Inflicts damage on the target, but it also afflicts the user with a Paused status. A Pokémon with the Paused status is incapable of action. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| TM05 | Roar | |  | - | 100 | 14 | - | | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 | Toxic | |  | - | 88 | 12 | - | | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM09 | Bullet Seed | |  | 10 | 48 | 10 | 2 | | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | | TM10 | Hidden Power | |  | 217 | 88 | 12 | 8 | | A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 | Sunny Day | |  | - | 100 | 12 | - | | The user intensifies the sun for five turns, powering up Fire-type moves. | | TM15 | Hyper Beam | |  | 10 | 86 | 8 | 8 | | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 | Protect | |  | - | 75 | 10 | - | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM19 | Giga Drain | |  | 12 | 88 | 10 | 8 | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | TM21 | Frustration | |  | - | 100 | 16 | - | | A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 | Solarbeam | |  | 24 | 100 | 9 | 8 | | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM26 | Earthquake | |  | 9 | 52 | 10 | 8 | | The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 | Return | |  | - | 100 | 12 | 8 | | A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 | Double Team | |  | - | 100 | 17 | - | | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 | Sludge Bomb | |  | 18 | 80 | 10 | 8 | | The user attacks by hurling filthy sludge at the foe. It may also poison the target. | | TM42 | Facade | |  | 14 | 84 | 12 | 8 | | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 | Secret Power | |  | 14 | 88 | 10 | 8 | | The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 | Rest | |  | - | 100 | 8 | - | | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 | Attract | |  | - | 75 | 10 | - | | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM53 | Energy Ball | |  | 16 | 88 | 11 | 8 | | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | | TM58 | Endure | |  | - | 75 | 17 | - | | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM68 | Giga Impact | |  | 28 | 80 | 4 | 8 | | The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM70 | Flash | |  | - | 100 | 24 | - | | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | | TM75 | Swords Dance | |  | - | 100 | 7 | - | | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM78 | Captivate | |  | - | 100 | 20 | - | | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 | Sleep Talk | |  | - | - | 17 | - | | While it is asleep, the user randomly uses one of the moves it knows. | | TM83 | Natural Gift | |  | 1 | 88 | 17 | 8 | | The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM86 | Grass Knot | |  | 1 | 88 | 20 | 8 | | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | | TM87 | Swagger | |  | - | 100 | 18 | - | | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 | Substitute | |  | - | 100 | 7 | - | | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM01 | Cut | |  | 16 | 74 | 10 | 8 | | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Possible Egg Moves |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| Light Screen | |  | - | 100 | 14 | - | | Gives the Pokémon that uses this move the Light Screen status, which halves the damage from Special Attack moves. | | Skull Bash | |  | 10 | 100 | 15 | 8 | | Gives the user a Skull Bash status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. It also boosts the Pokémon's Defense while charging. You can't link this move. | | Safeguard | |  | - | 100 | 13 | - | | Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems. | | Charm | |  | - | 75 | 22 | - | | Halves the target's Attack. | | Petal Dance | |  | 7 | 44 | 9 | 8 | | Inflicts damage on the target using 2 to 5 attacks in a single turn. But it also afflicts the user with a Confused status condition, making its movements and attacks go astray. | | Magical Leaf | |  | 12 | 100 | 8 | 8 | | Inflicts damage on the target. It never misses. | | Grasswhistle | |  | - | 88 | 12 | - | | Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. | | Curse | |  | 10 | 100 | 17 | - | | Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP. | | Ingrain | |  | - | 100 | 22 | - | | Gives the user an Ingrain status. A Pokémon with the Ingrain status is incapable of moving but regains HP every few turns. | | Nature Power | |  | - | - | 24 | - | | Uses a specific move that is based on which dungeon terrain the Pokémon is in. | | Amnesia | |  | - | 100 | 22 | - | | Boosts the user's Special Defense by 2 levels. | | Leaf Storm | |  | 27 | 80 | 5 | 8 | | Inflicts damage on the target, even at a distance, but it also reduces the user's Special Attack by 2 levels. |
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