| TM06 | Toxic |  |  | - | 88 | 12 | - | 
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | 217 | 88 | 12 | 8 | 
| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | - | 100 | 12 | - | 
| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM12 | Taunt |  |  | - | 100 | 20 | - | 
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | 
| TM17 | Protect |  |  | - | 75 | 10 | - | 
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | - | 100 | 12 | - | 
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | 
| TM19 | Giga Drain |  |  | 12 | 88 | 10 | 8 | 
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM21 | Frustration |  |  | - | 100 | 16 | - | 
| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM24 | Thunderbolt |  |  | - | 74 | 10 | 8 | 
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | 
| TM25 | Thunder |  |  | 24 | 73 | 7 | 8 | 
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | 
| TM27 | Return |  |  | - | 100 | 12 | 8 | 
| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM28 | Dig |  |  | 12 | 100 | 12 | 8 | 
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM30 | Shadow Ball |  |  | 13 | 84 | 10 | 8 | 
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | 
| TM32 | Double Team |  |  | - | 100 | 17 | - | 
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM34 | Shock Wave |  |  | 7 | 100 | 8 | 8 | 
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | 
| TM35 | Flamethrower |  |  | 18 | 84 | 12 | 8 | 
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | 
| TM36 | Sludge Bomb |  |  | 18 | 80 | 10 | 8 | 
| The user attacks by hurling filthy sludge at the foe. It may also poison the target. | 
| TM38 | Fire Blast |  |  | 24 | 88 | 9 | 8 | 
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | - | 60 | 12 | 8 | 
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | 
| TM41 | Torment |  |  | - | 100 | 16 | - | 
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 14 | 84 | 12 | 8 | 
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | 
| TM43 | Secret Power |  |  | 14 | 88 | 10 | 8 | 
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | 
| TM44 | Rest |  |  | - | 100 | 8 | - | 
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | - | 75 | 10 | - | 
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | 
| TM46 | Thief |  |  | 2 | 100 | 20 | 8 | 
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | 
| TM56 | Fling |  |  | - | 100 | 16 | - | 
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | 
| TM58 | Endure |  |  | - | 75 | 17 | - | 
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM64 | Explosion |  |  | - | 100 | 6 | - | 
| The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | 
| TM66 | Payback |  |  | - | 100 | 16 | 8 | 
| If the user can use this attack after the foe attacks, its power is doubled. | 
| TM78 | Captivate |  |  | - | 100 | 20 | - | 
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | 
| TM80 | Rock Slide |  |  | 5 | 90 | 13 | 8 | 
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | 
| TM82 | Sleep Talk |  |  | - | - | 17 | - | 
| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM83 | Natural Gift |  |  | 1 | 88 | 17 | 8 | 
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| TM84 | Poison Jab |  |  | 14 | 88 | 14 | 8 | 
| The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | 
| TM87 | Swagger |  |  | - | 100 | 18 | - | 
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | 
| TM90 | Substitute |  |  | - | 100 | 7 | - | 
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |