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 #195 Quagsire
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#195 Almia: R---
Oblivia (Present): R-152
Oblivia (Past): N-127
PokéPark: P-066
Quagsire ヌオー
Nuoo
Ability: Damp & Water Absorb
Damp: Explosion and Selfdestruct will not work while the Pokémon is on the field.
Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Water Fish Pokémon
4'07" 165.3 lbs
Evolution Chain
--Lv. 20-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group G

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Water Water * 2 Water
Oblivia Past
Field Ability Pkmn Assist
Water Water

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Empoleon's Snow Slide 00:55:50

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy End Lake - Random B1F-B24F
Dungeon
Sky
Easy End Lake - Random B1F-B24F
Ranger Shadows of Almia - Quagsire is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Storm Island 17-26F
Legendary Wetland 26,30-32,34,36-38,40,42,45,47F
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Mitonga Island - Old Mansion - Pond
Past Ice Temple - Save the Frightened Vulpix
PokéPark Wii - Pikachu's Adventure Fetch it a Big Apple Iceberg Zone

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Water Gun
1288178
Inflicts damage on the target.
Tail Whip
-10022-
Reduces the target's Defense by 1 level.
Mud Sport
-10017-
Changes the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
5Mud Sport
-10017-
Changes the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
9Mud Shot
1265138
Inflicts damage on the target. It also reduces the target's Movement Speed by 1 level.
15Slam
1678128
Inflicts damage on the target.
19Mud Bomb
1288108
Inflicts damage on the target. It may also reduce the target's accuracy by 1 level.
24Amnesia
-10022-
Boosts the user's Special Defense by 2 levels.
31Yawn
-10017-
Afflicts the targeted enemy with a Yawning status condition. A Pokémon with the Yawning status falls asleep sometime later.
36Earthquake
952108
Damages all Pokémon in the room except the user. It will inflict double damage on a Digging target.
41Rain Dance
-10012-
Changes the floor's weather to a Rain condition.
48Mist
-10017-
Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced.
48Haze
-10013-
Resets the Attack, Defense, and all other stats of all Pokémon in the room, whether boosted or reduced.
53Muddy Water
1884108
Inflicts damage on the target. It may also reduce the target's accuracy by 1 level.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig
12100128
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM71Stone Edge
2180730
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Body Slam
1285178
Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.
Ancientpower
1288128
Inflicts damage on the target. It may also boost the user's Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.
Safeguard
-10013-
Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems.
Curse
1010017-
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
Mud Sport
-10017-
Changes the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
Stockpile
-10017-
Boosts the user's Defense and Special Defense. It also stores power that can be used to boost the power of the moves Spit Up and Swallow. You can stockpile power up to 3 times.
Swallow
-10015-
Restores the user's HP. The amount depends on how many times Stockpile was used in advance.
Spit Up
2088128
Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance.
Counter
8100178
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
Encore
-10012-
Afflicts the targeted enemy with an Encore status condition. A Pokémon with the Encore status can use only the move it last used.
Double Kick
677143
Inflicts damage on the target using 2 kicks in a single turn.

<--- #194
Wooper
#196
Espeon
--->

 
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