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Mystery Dungeon 2 Info
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Body Size
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IQ Group
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Group E
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Ranger Shadows of Almia Info
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Type Group
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Field Ability
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Pkmn Assist
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Bug
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Tackle * 1
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Bug
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Ranger Guardian Signs Info
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Oblivia Present
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Type Group
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Field Ability
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Pkmn Assist
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Bug
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Slam * 1 |
Normal
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Oblivia Past
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Field Ability
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Pkmn Assist
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Slam
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Normal
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Location
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Game
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Get Rate
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Obtainable Location
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Dungeon Time & Darkness
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Easy
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Mt. Horn - 8F-14F
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Dungeon Sky
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Easy
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Mt. Horn - 8F-14F
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Ranger Shadows of Almia
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-
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Union Road Peril Cliff |
Dungeon Blazing Adventure Squad
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-
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Not in Game |
Dungeon Stormy Adventure Squad
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-
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Exciting Meadow 1F-11F Final Island 7-8,10-11,15-16F |
Dungeon Light Adventure Squad
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-
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Not in Game |
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Ranger Guardian Signs
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Present
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Sophian Island - Sobiana Road - River |
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Past
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Forest Temple - A Pokémon Forest in the Way |
| Dungeon Time/Darkness Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| — | Tackle | |  | 6 | 95 | 30 | 8 | | Inflicts damage on the target. | | — | Protect | |  | - | 75 | 10 | - | | Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves. | | 6 | Selfdestruct | |  | - | 100 | 12 | - | | Makes the user blow up in an explosion, inflicting damage on all Pokémon within a 1-tile range. It also destroys walls and items. | | 9 | Take Down | |  | 8 | 88 | 19 | 8 | | Inflicts damage on the target, but it also hurts the user. | | 12 | Rapid Spin | |  | 4 | 90 | 17 | 8 | | Inflicts damage on the target. It also frees the user from Leech Seed status, Shadow Hold status, Ingrain status, and Constriction status. | | 17 | Bide | |  | - | 100 | 15 | - | | Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status. | | 20 | Natural Gift | |  | 1 | 88 | 17 | 8 | | Inflicts damage on the target. The move's type and power will change, based on the kind of Berry the user is holding, if any. | | 23 | Spikes | |  | - | 100 | 22 | - | | Turns the user's tile into a Spiked Tile trap. A Spiked Tile trap inflicts damage on enemies that step on it. | | 28 | Payback | |  | - | 100 | 16 | 8 | | Gives the user a Counter status, which reflects damage from certain types of moves or a regular attack to the attacking enemy. | | 31 | Explosion | |  | - | 100 | 6 | - | | Makes user blow up in a huge explosion, inflicting damage on all Pokémon within a 2-tile range. It also destroys all walls and items within range. | | 34 | Iron Defense | |  | - | 100 | 16 | - | | Boosts the user's Defense by 2 levels. | | 39 | Gyro Ball | |  | 1 | 88 | 12 | 8 | | Inflicts damage on the target and double damage on a target if the user has a Half Speed status. | | 42 | Double-edge | |  | 20 | 100 | 12 | 8 | | Inflicts damage on the target, but it also hurts the user. |
| Dungeon Sky Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| — | Tackle | |  | 6 | 95 | 30 | 8 | | Inflicts damage on the target. | | — | Protect | |  | - | 75 | 10 | - | | Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves. | | 6 | Selfdestruct | |  | - | 100 | 12 | - | | Makes the user blow up in an explosion, inflicting damage on all Pokémon within a 1-tile range. It also destroys walls and items. | | 9 | Bug Bite | |  | 11 | 100 | 12 | 8 | | Inflicts damage on the target. If the enemy has a beneficial food item, such as a Berry, the user steals and eats it, gaining its effect. | | 12 | Take Down | |  | 8 | 88 | 19 | 8 | | Inflicts damage on the target, but it also hurts the user. | | 17 | Rapid Spin | |  | 4 | 90 | 17 | 8 | | Inflicts damage on the target. It also frees the user from Leech Seed status, Shadow Hold status, Ingrain status, and Constriction status. | | 20 | Bide | |  | - | 100 | 15 | - | | Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status. | | 23 | Natural Gift | |  | 1 | 88 | 17 | 8 | | Inflicts damage on the target. The move's type and power will change, based on the kind of Berry the user is holding, if any. | | 28 | Spikes | |  | - | 100 | 22 | - | | Turns the user's tile into a Spiked Tile trap. A Spiked Tile trap inflicts damage on enemies that step on it. | | 31 | Payback | |  | - | 100 | 16 | 8 | | Gives the user a Counter status, which reflects damage from certain types of moves or a regular attack to the attacking enemy. | | 34 | Explosion | |  | - | 100 | 6 | - | | Makes user blow up in a huge explosion, inflicting damage on all Pokémon within a 2-tile range. It also destroys all walls and items within range. | | 39 | Iron Defense | |  | - | 100 | 16 | - | | Boosts the user's Defense by 2 levels. | | 42 | Gyro Ball | |  | 1 | 88 | 12 | 8 | | Inflicts damage on the target and double damage on a target if the user has a Half Speed status. | | 45 | Double-edge | |  | 20 | 100 | 12 | 8 | | Inflicts damage on the target, but it also hurts the user. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| TM06 | Toxic | |  | - | 88 | 12 | - | | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 | Hidden Power | |  | 217 | 88 | 12 | 8 | | A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 | Sunny Day | |  | - | 100 | 12 | - | | The user intensifies the sun for five turns, powering up Fire-type moves. | | TM16 | Light Screen | |  | - | 100 | 14 | - | | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | TM17 | Protect | |  | - | 75 | 10 | - | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM19 | Giga Drain | |  | 12 | 88 | 10 | 8 | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | TM21 | Frustration | |  | - | 100 | 16 | - | | A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 | Solarbeam | |  | 24 | 100 | 9 | 8 | | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM26 | Earthquake | |  | 9 | 52 | 10 | 8 | | The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 | Return | |  | - | 100 | 12 | 8 | | A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 | Dig | |  | 12 | 100 | 12 | 8 | | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM32 | Double Team | |  | - | 100 | 17 | - | | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM33 | Reflect | |  | - | 100 | 22 | - | | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | TM37 | Sandstorm | |  | - | 100 | 14 | - | | A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | | TM39 | Rock Tomb | |  | - | 60 | 12 | 8 | | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM42 | Facade | |  | 14 | 84 | 12 | 8 | | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 | Secret Power | |  | 14 | 88 | 10 | 8 | | The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 | Rest | |  | - | 100 | 8 | - | | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 | Attract | |  | - | 75 | 10 | - | | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM58 | Endure | |  | - | 75 | 17 | - | | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM64 | Explosion | |  | - | 100 | 6 | - | | The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | | TM66 | Payback | |  | - | 100 | 16 | 8 | | If the user can use this attack after the foe attacks, its power is doubled. | | TM74 | Gyro Ball | |  | 1 | 88 | 12 | 8 | | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | | TM76 | Stealth Rock | |  | - | 100 | 20 | - | | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | | TM78 | Captivate | |  | - | 100 | 20 | - | | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 | Rock Slide | |  | 5 | 90 | 13 | 8 | | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM82 | Sleep Talk | |  | - | - | 17 | - | | While it is asleep, the user randomly uses one of the moves it knows. | | TM83 | Natural Gift | |  | 1 | 88 | 17 | 8 | | The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 | Swagger | |  | - | 100 | 18 | - | | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 | Substitute | |  | - | 100 | 7 | - | | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Possible Egg Moves |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| Reflect | |  | - | 100 | 22 | - | | Gives the user a Reflect status, halving damage from Physical Attack moves and regular attacks. | | Pin Missile | |  | 4 | 45 | 10 | 1 | | Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn. | | Flail | |  | 2 | 100 | 17 | 8 | | Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts. | | Swift | |  | 10 | 100 | 8 | 8 | | Inflicts damage on the target. It never misses. | | Counter | |  | 8 | 100 | 17 | 8 | | Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy. | | Sand Tomb | |  | 4 | 73 | 17 | 8 | | Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status, making it incapable of movement. | | Revenge | |  | - | 100 | 12 | - | | Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status. | | Double-edge | |  | 20 | 100 | 12 | 8 | | Inflicts damage on the target, but it also hurts the user. | | Toxic Spikes | |  | - | 100 | 18 | - | | Turns the user's tile into a Toxic Spikes trap. A Toxic Spikes trap inflicts damage on enemies that step on it and may also inflict them with a Poisoned status. |
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