Serebii.net Header
 #280 Ralts
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#280 Almia: R-157
Oblivia (Present): R-133
Oblivia (Past): N-192
Ralts ラルトス
Rarutos
Ability: Synchronize & Trace
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd.
Trace: Special ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Feeling Pokémon
1'04" 14.6 lbs
Evolution Chain
--Lv. 20-->--Lv. 30-->
--Lv. 20-->---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Psychic Tackle * 1 Psychic

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Psychic Psy Power * 1 Psychic
Oblivia Past
Field Ability Pkmn Assist
Psy Power Psychic

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Treeshroud Forest - 1F-9F
Dungeon
Sky
Easy Treeshroud Forest - 1F-9F
Ranger Shadows of Almia - Cargo Ship
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Sparkling Plains 1F-11F
Ranger Guardian Signs Present Renbow Island - Hinder Cape - Area 1
Past Dark Temple - Ground-Shaking Dragon Pokémon

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Growl
-10020-
Reduces the Attack of all enemies in the room by 1 level.
6Confusion
585228
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
10Double Team
-10017-
Boosts the user's evasiveness by 1 level.
12Teleport
-1007-
Warps the user to another tile on the floor.
17Lucky Chant
-10022-
Gives the user and team members in the room with a Lucky Chant status, which blocks the Pokémon from taking critical hits.
21Magical Leaf
1210088
Inflicts damage on the target. It never misses.
23Calm Mind
-10019-
Boosts the user's Special Attack and Special Defense by 1 level.
28Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
32Imprison
-10015-
Afflicts the targeted enemy with a Paused status condition. A Pokémon with the Paused status is incapable of action.
34Future Sight
-10013-
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.
39Charm
-7522-
Halves the target's Attack.
43Hypnosis
158813-
Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
45Dream Eater
20100138
Inflicts damage on the target, then restores the user's HP based on the damage inflicted. It is effective only on sleeping enemies.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Disable
-1009-
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
Will-o-wisp
-10017-
Afflicts the targeted enemy with a Burn status condition. A Pokémon with the Burn status takes damage every few turns.
Mean Look
-10012-
Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
Memento
-10015-
Greatly reduces the Attack and Special Attack of all enemies in the room by 2 levels. It also cuts the user's HP to 1, then warps the user to a different tile on the floor.
Destiny Bond
-10012-
Gives the user and the target a Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
Grudge
-10012-
Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.
Shadow Sneak
488168
Inflicts damage on a target up to 2 tiles away.
Confuse Ray
-10013-
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.

<--- #279
Pelipper
#281
Kirlia
--->

 
All Content is ©Copyright of Serebii.net 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019