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 #310 Manectric
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#310 Almia: R---
Oblivia (Present): R-106
Oblivia (Past): N-164
Manectric ライボルト
Raibolt
Ability: Static & Lightningrod
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Discharge Pokémon
4'11" 88.6 lbs
Evolution Chain
--Lv. 26-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Electric Electrify * 3 Electric
Oblivia Past
Field Ability Pkmn Assist
Electrify Electric

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Impossible Hidden Land - 1F-15F, I1F-8F - Cannot Be Recruited
Dungeon
Sky
Impossible Hidden Land - 1F-15F, I1F-8F - Cannot Be Recruited
Ranger Shadows of Almia - Manectric is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Path to Treasure Island B10F-B17F
Ranger Guardian Signs Present Layuda Island - Mt. Layuda - 2F Interior
Layuda Island - Mt. Layuda - 2F West Cave
Past Thunder Temple - Are You for Riolu?
Thunder Temple - A Shock Everywhere You Turn
Thunder Temple - Panic at the Perplexing Temple

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Fire Fang
1288138
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Tackle
695308
A physical attack in which the user charges and slams into the foe with its whole body.
Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
Leer
-10027-
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Howl
-10027-
The user howls loudly to raise its spirit, boosting its Attack stat.
4Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
9Leer
-10027-
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
12Howl
-10027-
The user howls loudly to raise its spirit, boosting its Attack stat.
17Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20Spark
1299158
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
25Odor Sleuth
-10022-
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
30Bite
790198
The foe is bitten with viciously sharp fangs. It may make the target flinch.
37Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
42Roar
-10014-
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
49Discharge
97088
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
54Charge
-10020-
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
61Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM05Roar
-10014-
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail
2078108
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50Overheat
2084108
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Crunch
1488138
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Headbutt
690178
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Uproar
-10017-
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Curse
1010017-
A move that works differently for the Ghost type than for all the other types.
Swift
1010088
Star-shaped rays are shot at the foe. This attack never misses.
Discharge
97088
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
Ice Fang
488158
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
Fire Fang
1288138
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
Thunder Fang
1288158
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

<--- #309
Electrike
#311
Plusle
--->

 
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