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 #358 Chimecho
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#358 Almia: R---
Oblivia (Present): R-261
Oblivia (Past): N-048
Chimecho チリーン
Chiriin
Ability: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Wind Chime Pokémon
2'00" 2.2 lbs
Evolution Chain
---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group B

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Psychic Teleport Psychic
Oblivia Past
Field Ability Pkmn Assist
Psy Power Psychic

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Sky Rift - B5F-B15F, DPB1F-B9F
Dungeon
Sky
Easy Sky Fissure - B5F-B15F, DPB1F-B9F
Ranger Shadows of Almia - Chimecho is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Secret Archipelago 23-25F
Unown Village 4-6,9,12-14F-
Final Mountain 7-10F
Dungeon
Stormy Adventure Squad
- Secret Highland 23-25F
Unown Resort 1,5,8-9,11,14F
Final Island 7-10F
Dungeon
Light Adventure Squad
- Secret Rockmountain 23-25F
Unown Garden 1,6,8,12-13F
Final Cave 7-10F
Ranger Guardian Signs Present Renbow Island - Rasp Cavern - Altar
Renbow Island - Wireless Tower - 2F
Faldera Island - Faldera Volcano - Entrance
Sophian Island - Mt. Sorbet - Mountainside East
Layuda Island - Mt. Layuda - Interior
Oblivia Region Sky Fortress - 4F Observation Room
Past Forest Temple - A Hoard of Treasure Chests
Light Temple - At Last, Arceus and the Light

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Wrap
-10022-
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
6Growl
-10020-
Reduces the Attack of all enemies in the room by 1 level.
9Astonish
688178
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
14Confusion
585228
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
17Uproar
-10017-
Afflicts the user and team members in the room with a Sleepless status, which prevents them from falling asleep. It also awakens sleeping team members.
22Take Down
888198
Inflicts damage on the target, but it also hurts the user.
25Yawn
-10017-
Afflicts the targeted enemy with a Yawning status condition. A Pokémon with the Yawning status falls asleep sometime later.
30Psywave
-9519-
Inflicts damage on the target, even at a distance. The higher the user's level, the greater the damage.
33Double-edge
20100128
Inflicts damage on the target, but it also hurts the user.
38Heal Bell
-10012-
Heals all status problems of the user and team members in the room.
41Safeguard
-10013-
Gives the Pokémon that uses this move and all team members in the room the Safeguard status, which prevents status problems.
46Extrasensory
1688128
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.
49Healing Wish
-10016-
Fully restores the HP and heals all the status problems of the user's team members in the room. However, the user's own HP drops to just 1.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM53Energy Ball
1688118
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Disable
-1009-
Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.
Curse
1010017-
Boosts the user's Attack and Defense by 1 level but also reduces Movement Speed by 1 level. If this move is used by a Ghost-type Pokémon, it afflicts the target with a Cursed status condition but halves the user's HP.
Hypnosis
158813-
Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
Dream Eater
20100138
Inflicts damage on the target, then restores the user's HP based on the damage inflicted. It is effective only on sleeping enemies.
Wish
-10015-
Gives the user a Wish status. A Pokémon with the Wish status has its natural HP recovery rate boosted.
Future Sight
-10013-
Gives the Pokémon that uses this move the Set Damage status, which makes all damage inflicted by the user remain at a set amount.

<--- #357
Tropius
#359
Absol
--->

 
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