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 #375 Metang
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#375 Almia: R---
Oblivia (Present): R-225
Oblivia (Past): N-168
Metang メタング
Metang
Ability: Clear Body
Clear Body: Opponents’ moves which lower this Pokémon’s ability values have no effect. However this Pokémon may lower its own stats with its own moves.
Gender Ratio
Metang is Genderless
Classification Type 1 Type 2 Height Weight
Iron Claw Pokémon
3'11" 446.4 lbs
Evolution Chain
--Lv. 20-->--Lv. 45-->

Mystery Dungeon 2 Info
Body Size IQ Group
Group E

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Steel Break * 2 Steel
Oblivia Past
Field Ability Pkmn Assist
Break Steel

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Impossible Sealed Ruins - B1F-B8F, IB1F-B6F - Cannot Be Recruited
Sky Stairway - Random 1F-49F
Dungeon
Sky
Impossible Sealed Ruins - B1F-B8F, IB1F-B6F - Cannot Be Recruited
Sky Stairway - Random 1F-49F
Ranger Shadows of Almia - Metang is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Path to Treasure Island B18F-B24F
Ranger Guardian Signs Present Sophian Island - Oblivia Ruins - 2F Top Right Room
Past Thunder Temple - Panic at the Perplexing Temple

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Magnet Rise
-10013-
Gives the Pokémon that uses this move the Magnet Rise status. A Pokémon with the Magnet Rise status levitates and can't be hit by Ground-type moves.
Take Down
888198
Inflicts damage on the target, but it also hurts the user.
Metal Claw
1090158
Inflicts damage on the target. It may also boost the user's Attack by 1 level.
Confusion
585228
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
20Metal Claw
1090158
Inflicts damage on the target. It may also boost the user's Attack by 1 level.
20Confusion
585228
Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.
24Scary Face
-7014-
Reduces the target's Movement Speed by 1 level.
28Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
32Bullet Punch
488168
Inflicts damage on a target up to 2 tiles away.
36Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
40Iron Defense
-10016-
Boosts the user's Defense by 2 levels.
44Agility
-10012-
Boosts the Movement Speed of the user and team members in the room by 1 level.
48Meteor Mash
208498
Inflicts damage on the target, even at a distance. It may also boost the user's Attack by 1 level.
52Zen Headbutt
158898
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
56Hyper Beam
108688
Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26Earthquake
952108
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37Sandstorm
-10014-
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64Explosion
-1006-
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM69Rock Polish
-10022-
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM74Gyro Ball
188128
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76Stealth Rock
-10020-
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon
1588118
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

<--- #374
Beldum
#376
Metagross
--->

 
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