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 #386 Deoxys
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 3
#386 Almia: R---
Oblivia (Past): X-001
PokéPark: P-193
Deoxys デオキシス
Deokishisu
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Gender Ratio
Deoxys is Genderless
Classification Type 1 Type 2 Height Weight
DNA Pokémon
5'05" 134.0 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group F

Ranger Guardian Signs Info
Oblivia Past
Field Ability Pkmn Assist
Psy Power Psychic

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Rayquaza's Balloon Panic 54,000

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Shimmer Hill - 17F - Requires Stone Plate or Mystery Part
Dungeon
Sky
Very Hard Shimmer Hill - 17F - Requires Secret Slab or Enigma Part
Ranger Shadows of Almia - Deoxys is not in Pokémon Ranger
Dungeon
Blazing Adventure Squad
- Not in Game
Dungeon
Stormy Adventure Squad
- Mystery Marsh 18F
Requires Secret Slab or Enigma Part
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Not in Oblivia
Past Odd Temple - Deoxys and the Odd Temple
PokéPark Wii - Pikachu's Adventure Beat all high scores on Rayquaza's Balloon Panic Rayquaza's Balloon Panic Attraction Only

Dungeon Level Up - Normal Form
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
Reduces the target's Defense by 1 level.
Wrap
-10022-
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
9Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
17Teleport
-1007-
Warps the user to another tile on the floor.
25Knock Off
-10022-
Knocks the target's hold item to the ground.
33Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
41Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
49Snatch
-10017-
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
57Psycho Shift
-10010-
Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
65Zen Headbutt
158898
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
73Cosmic Power
-10014-
Boosts the user's Defense and Special Defense by 1 level.
81Recover
-10012-
Restores the user's HP by half its maximum HP.
89Psycho Boost
28885-
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
97Hyper Beam
108688
Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action.

Dungeon Level Up - Attack Form
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
Reduces the target's Defense by 1 level.
Wrap
-10022-
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
9Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
17Teleport
-1007-
Warps the user to another tile on the floor.
25Taunt
-10020-
Afflicts the targeted enemy with a Taunted status condition, which restricts a Pokémon to using only moves that inflict damage.
33Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
41Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
49Superpower
2490118
Inflicts damage on the target, but it also reduces the user's Attack and Defense by 1 level.
57Psycho Shift
-10010-
Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
65Zen Headbutt
158898
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
73Cosmic Power
-10014-
Boosts the user's Defense and Special Defense by 1 level.
81Zap Cannon
206298
Inflicts damage on the target, even at a distance. It also inflicts a Paralysis status. A Pokémon with the Paralysis status has slowed movement and is incapable of action.
89Psycho Boost
28885-
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
97Hyper Beam
108688
Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action.

Dungeon Level Up - Defense Form
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
Reduces the target's Defense by 1 level.
Wrap
-10022-
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
9Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
17Teleport
-1007-
Warps the user to another tile on the floor.
25Knock Off
-10022-
Knocks the target's hold item to the ground.
33Spikes
-10022-
Turns the user's tile into a Spiked Tile trap. A Spiked Tile trap inflicts damage on enemies that step on it.
41Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
49Snatch
-10017-
Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.
57Psycho Shift
-10010-
Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
65Zen Headbutt
158898
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
73Iron Defense
-10016-
Boosts the user's Defense by 2 levels.
73Amnesia
-10022-
Boosts the user's Special Defense by 2 levels.
81Recover
-10012-
Restores the user's HP by half its maximum HP.
89Psycho Boost
28885-
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
97Counter
8100178
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
97Mirror Coat
-10015-
Gives the user a Mirror Coat status, which reflects the damage from specific types of direct moves back at an enemy.

Dungeon Level Up - Speed Form
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Leer
-10027-
Reduces the target's Defense by 1 level.
Wrap
-10022-
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
9Night Shade
-888-
Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level.
17Double Team
-10017-
Boosts the user's evasiveness by 1 level.
25Knock Off
-10022-
Knocks the target's hold item to the ground.
33Pursuit
-10017-
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
41Psychic
1888108
Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level.
49Swift
1010088
Inflicts damage on the target. It never misses.
57Psycho Shift
-10010-
Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
65Zen Headbutt
158898
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
73Agility
-10012-
Boosts the Movement Speed of the user and team members in the room by 1 level.
81Recover
-10012-
Restores the user's HP by half its maximum HP.
89Psycho Boost
28885-
Inflicts damage on the target. But it also reduces the user's Special Attack by 2 levels.
97Extremespeed
1688128
Inflicts damage on a target up to 2 tiles away.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect
-10022-
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM48Skill Swap
-10014-
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53Energy Ball
1688118
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch
138888
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM72Avalanche
-10012-
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76Stealth Rock
-10020-
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flash Cannon
1588118
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
TM92Trick Room
-1005-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

<--- #385
Jirachi
#387
Turtwig
--->

 
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