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 #440 Happiny
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
Ranger 3
#440 Almia: R-022
Oblivia (Present): R-227
Happiny ピンプク
Pinpuku
Ability: Natural Cure & Serene Grace
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Serene Grace: The chances of a move having an effect doubles.
Gender Ratio
Male: 0 % Female: 100 %
Classification Type 1 Type 2 Height Weight
Playhouse Pokémon
2'00" 53.8 lbs
Evolution Chain
---->---->

Mystery Dungeon 2 Info
Body Size IQ Group
Group H

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Normal Crush * 1 Normal

Ranger Guardian Signs Info
Oblivia Present
Type Group Field Ability Pkmn Assist
Normal Break * 1 Normal

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Easy Happy Outlook - Random B1F-B19F
Dungeon
Sky
Easy Joy Cape - Random B1F-B19F
Ranger Shadows of Almia - Vien Forest
Dungeon
Blazing Adventure Squad
- Chocolate Mountain 1F-7F
Dungeon
Stormy Adventure Squad
- Not in Game
Dungeon
Light Adventure Squad
- Not in Game
Ranger Guardian Signs Present Mitonga Island - Noir Forest
Past Not in The Past

Dungeon Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Pound
690278
Inflicts damage on the target.
Charm
-7522-
Halves the target's Attack.
5Copycat
-10019-
Causes the user to unleash the same move as the last one used by the facing enemy. Some moves can't be copied.
9Refresh
-10017-
Heals all the status problems of the user and its team members in the room.
12Sweet Kiss
-10015-
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM03Water Pulse
584128
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail
-10013-
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16Light Screen
-10014-
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard
-10013-
The user creates a protective field that prevents status problems for five turns.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam
2410098
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower
1884128
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast
248898
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract
-7510-
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch
138888
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM67Recycle
-10010-
The user recycles a held item that has been used in battle so it can be used again.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate
-10020-
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM86Grass Knot
188208
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.

Possible Egg Moves
Attack NameTypeCat.Att.Acc.PPCritical Rate
Present
-10019-
Could either inflict damage on the target or restore its HP.
Metronome
--22-
Causes the user to unleash a random move drawn from the vast number of moves that Pokémon can know.
Heal Bell
-10012-
Heals all status problems of the user and team members in the room.
Aromatherapy
-10012-
Heals all status problems of the user and team members in the room.
Substitute
-1007-
Afflicts the targeted enemy with a Decoy status condition. A Pokémon with the Decoy status becomes a decoy that is seen as an enemy by its allies and can draw their attacks.
Counter
8100178
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
Helping Hand
-10016-
Boosts the Attack and Special Attack of team members in the room by 1 level. It does not affect the user.
Gravity
-1005-
Changes the dungeon floor's status to Gravity. A floor under the influence of Gravity makes Flying-type Pokémon weak to Ground-type moves. Also, those with the Levitate ability lose immunity from Ground-type moves.
Last Resort
138078
Inflicts damage on the target, but it won't hit unless the user has a move with 0 PP remaining.

<--- #439
Mime Jr.
#441
Chatot
--->

 
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