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 #491 Darkrai
General Location Attacks TMs

Pokémon Game Picture National No. Regional No. English name Japanese Name

Dungeon
Ranger 2
#491 Almia: R-257
PokéPark: P-189
Darkrai ダークライ
Darkrai
Ability: Bad Dreams
Bad Dreams: Reduces a sleeping foe’s HP.
Gender Ratio
Darkrai is Genderless
Classification Type 1 Type 2 Height Weight
Pitch-Black Pokémon
4'11" 111.3 lbs
Evolution Chain

Mystery Dungeon 2 Info
Body Size IQ Group
Group I

Ranger Shadows of Almia Info
Type Group Field Ability Pkmn Assist
Dark Dark Power Dark

PokéPark Wii - Pikachu's Adventure Info
Attraction Score to Beat
Dusknoir's Speed Slam 00:08:00

Location
Game Get Rate Obtainable Location
Dungeon
Time & Darkness
Very Hard Mystifying Forest - B13 - Requires Stone Plate or Mystery Part
Crevice Cave - DPB2F - Requires Stone Plate or Mystery Part
Miracle Sea B3 - Requires Stone Plate or Mystery Part
Mt. Travail - 17F - Requires Stone Plate or Enimga Part
Sky Rift - B14F - Requires Stone Plate or Mystery Part
Dungeon
Sky
Very Hard Mystic Forest 13F (Requires Secret Slab or Enigma Part)
Crevice Cave Deepest Part B2F (Requires Secret Slab or Enigma Part)
Miracle Sea B3F (Requires Secret Slab or Enigma Part)
Mt. Practice B17F (Requires Secret Slab or Enigma Part)
Sky Fissure B14F
Ranger Shadows of Almia - Asuheru Tower (Boss)
Dungeon
Blazing Adventure Squad
- Path to Treasure Valley B15F
WiiConnect24 Event Only
Dungeon
Stormy Adventure Squad
- Path to Treasure Mountain B15F
WiiConnect24 Event Only
Dungeon
Light Adventure Squad
- Path to Treasure Island B15F
WiiConnect24 Event Only
PokéPark Wii - Pikachu's Adventure Beat all high scores on Dusknoir's Speed Slam Haunted Zone

Dungeon Time/Darkness Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Night Shade
-888-
The user makes the foe see a mirage. It inflicts damage matching the user's level.
Disable
-1009-
For several turns, this move prevents the foe from using the move it last used.
11Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20Hypnosis
158813-
The user employs hypnotic suggestion to make the target fall into a deep sleep.
29Pursuit
-10017-
An attack move that inflicts double damage if used on a foe that is switching out of battle.
38Nightmare
-8812-
A sleeping foe is shown a nightmare that inflicts some damage every turn.
47Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
57Haze
-10013-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
66Dark Void
-888-
The foe is dragged into a world of total darkness that puts it to sleep.
75Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
84Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
93Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

Dungeon Sky Level Up
LevelAttack NameTypeCat.Att.Acc.PPCritical Rate
Ominous Wind
47788
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Disable
-1009-
For several turns, this move prevents the foe from using the move it last used.
11Quick Attack
488138
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
20Hypnosis
158813-
The user employs hypnotic suggestion to make the target fall into a deep sleep.
29Faint Attack
610088
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
38Nightmare
-8812-
A sleeping foe is shown a nightmare that inflicts some damage every turn.
47Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
57Haze
-10013-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
66Dark Void
-888-
The foe is dragged into a world of total darkness that puts it to sleep.
75Nasty Plot
-10020-
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
84Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
93Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPCritical Rate
TM01Focus Punch
2010088
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm Mind
-10019-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic
-8812-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power
21788128
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day
-10012-
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt
-10020-
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13Ice Beam
148488
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard
246778
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam
108688
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect
-7510-
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance
-10012-
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21Frustration
-10016-
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24Thunderbolt
-74108
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder
247378
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return
-100128
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic
1888108
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30Shadow Ball
1384108
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31Brick Break
1488128
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team
-10017-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34Shock Wave
710088
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM36Sludge Bomb
1880108
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM39Rock Tomb
-60128
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40Aerial Ace
1010088
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41Torment
-10016-
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade
1484128
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power
1488108
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44Rest
-1008-
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM46Thief
2100208
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM49Snatch
-10017-
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM52Focus Blast
258068
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56Fling
-10016-
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam
988128
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Endure
-7517-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch
138888
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM61Will-o-wisp
-10017-
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63Embargo
-10018-
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM65Shadow Claw
13883030
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66Payback
-100168
If the user can use this attack after the foe attacks, its power is doubled.
TM68Giga Impact
288048
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash
-10024-
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73Thunder Wave
68817-
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM75Swords Dance
-1007-
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77Psych Up
-10017-
The user hypnotizes itself into copying any stat change made by the foe.
TM79Dark Pulse
-74108
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM80Rock Slide
590138
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM81X-scissor
1688108
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82Sleep Talk
--17-
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift
188178
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison Jab
1488148
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM85Dream Eater
20100138
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87Swagger
-10018-
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90Substitute
-1007-
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01Cut
1674108
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

<--- #490
Manaphy
#492
Shaymin
--->

 
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