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 #024 Arbok
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#024 R-152 Arbok アーボック
Arbok
Ability: Shed Skin & Intimidate
Shed Skin: Every Turn Arbok has a 1 in 3 chance of healing from a Status Condition.
Intimidate: Upon Arbok's Entry in Battle, all opponent's Attack Stats are lowered
Classification Type 1 Type 2 Height Weight
Cobra Pokémon
11'06" 143.3 lbs
Evolution Chain
--Lv. 22-->

Mystery Dungeon 1 Info
Body Size Friend Area
Wild Plains

Ranger Info
Type Group Field Ability Pkmn Assist
Poison None Poison

Location
Game Get Rate Obtainable Location
Trozei Rare Secret Storage 18
Mr. Who's Den
Dungeon Impossible Evolve Ekans
Ranger - Sekra Mountain Range

Dungeon Level Up
LevelAttack NameTypeDescription
Wrap
Gives the user the Wrap status, and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action.
Leer
Reduces the target's Defense by 1 level.
Poison Sting
Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage.
Bite
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail.
8Poison Sting
Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage.
13Bite
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail.
20Glare
Afflicts the targeted enemy with a Paralysis status condition. A Pokémon with Paralysis status has slowed movement and is incapable of action.
28Screech
Greatly reduces the target's Defense.
38Acid
Inflicts damage on the target. But it may also reduce the target's Special Defense by 1 level.
46Stockpile
Boosts the user's Defense and Special Defense. It also stores power that can be used to boost the power of the moves Spit Up and Swallow. You can stockpile power up to 3 times.
46Swallow
Restores the user's HP. The amount depends on how many times Stockpile was used in advance.
46Spit Up
Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance.
56Haze
Resets the Attack, Defense, and all other stats of all Pokémon in the room, whether boosted or reduced.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM19Giga Drain
An attack that steals half the damage inflicted.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM36Sludge Bomb
Sludge is hurled to inflict damage. May also poison.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM49Snatch
Steals the effects of the move the foe uses next.
HM04Strength
Builds enormous power, then slams the foe.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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