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 #085 Dodrio
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#085 R-042 Dodrio ドードリオ
Dodorio
Ability: Run Away & Early Bird
Run Away: Dodrio can escape from Wild Battles
Early Bird: If afflicted with Sleep, Dodrio wakes up in half the time of normal
Classification Type 1 Type 2 Height Weight
Triple Bird Pokémon
5'11" 188.0 lbs
Evolution Chain
--Lv. 31-->

Mystery Dungeon 1 Info
Body Size Friend Area
Safari

Ranger Info
Type Group Field Ability Pkmn Assist
Flying None Flying

Location
Game Get Rate Obtainable Location
Trozei Rare Phobos Jet
Mr. Who's Den
Dungeon Impossible Evolve Doduo
Ranger - Kisara Plains (Plains Capture Challenge)

Dungeon Level Up
LevelAttack NameTypeDescription
Peck
Inflicts damage on the target.
Growl
Reduces the Attack of all enemies in the room by 1 level.
Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
Fury Attack
Inflicts damage on the target using 2 to 5 attacks in a single turn.
9Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
13Fury Attack
Inflicts damage on the target using 2 to 5 attacks in a single turn.
21Tri Attack
Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition, a Burn condition, or a Frozen condition.
25Rage
Gives the user an Enraged status, which boosts its Attack by 1 level every time the user takes damage.
38Uproar
Afflicts the user and team members in the room with a Sleepless status, which prevents them from falling asleep. It also awakens sleeping team members.
47Drill Peck
Inflicts damage on the target.
60Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM47Steel Wing
Strikes the foe with hard wings spread wide.
HM02Fly
Flies up on the first turn, then strikes the next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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