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 #144 Articuno
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#144 R--- Articuno フリーザー
Freezer
Ability: Pressure
The Opponent's Moves against Articuno use 2 PP instead of 1
Classification Type 1 Type 2 Height Weight
Freeze Pokémon
5'07" 122.1 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Legendary Island

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 30 % Frosty Forest - Forest Center 5F
Ranger - Articuno is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Gust
Inflicts damage on the target. It will inflict double damage on a Flying target or a Bouncing target.
Powder Snow
Inflicts damage on all enemies in the room. It may also afflict enemies in the room with a Frozen status condition, making it incapable of action.
13Mist
Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced.
25Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.
37Mind Reader
Gives the user a Sure Shot status, which makes all moves and attacks completely accurate.
49Ice Beam
Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Frozen status condition. A Pokémon with the Frozen status is incapable of action.
61Reflect
Gives the user a Reflect status, halving damage from Physical Attack moves and regular attacks.
73Blizzard
Inflicts damage on all enemies in the room. It may also afflict enemies with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. It never misses during a Hail condition.
85Sheer Cold
Defeats the target in one shot if it hits successfully.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM47Steel Wing
Strikes the foe with hard wings spread wide.
HM02Fly
Flies up on the first turn, then strikes the next turn.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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