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 #200 Misdreavus
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#200 R--- Misdreavus ムウマ
Muuma
Ability: Levitate
Ground Type attacks won't work on Misdreavus
Classification Type 1 Type 2 Height Weight
Screech Pokémon
2'04" 2.2 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Darkness Ridge

Location
Game Get Rate Obtainable Location
Trozei Normal Secret Storage 18
Endless Level 43
Forever Level 25
Mr. Who's Den
Dungeon 8.8 % Murky Cave 13F-19F
Darknight Relic 1F-15F
Ranger - Misdreavus is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Growl
Reduces the Attack of all enemies in the room by 1 level.
Psywave
Inflicts damage on the target, even at a distance. The higher the user's level, the greater the damage.
6Spite
Zeroes the PP of the move last used by the target.
11Astonish
Inflicts damage on the target. It may also afflict the target with a Cringe status condition, making its actions fail.
17Confuse Ray
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
23Mean Look
Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
30Psybeam
Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Confused status condition.
37Pain Split
Adds the HP of the user and the target, then shares it equally between the two Pokémon.
45Perish Song
Afflicts all enemies on the floor with a Perish Song status condition. All Pokémon with the Perish Song status faint after several turns.
53Grudge
Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM34Shock Wave
A fast and unavoidable electric attack.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM48Skill Swap
The user swaps special abilities with the target.
TM49Snatch
Steals the effects of the move the foe uses next.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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