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 #237 Hitmontop
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#237 R--- Hitmontop カポエラー
Kaporea
Ability: Intimidate
Upon Hitmontop's Entry in Battle, all opponent's Attack Stats are lowered
Classification Type 1 Type 2 Height Weight
Handstand Pokémon
4'07" 105.8 lbs
Evolution Chain
--Lv. 20 (Attack = Defense)-->

Mystery Dungeon 1 Info
Body Size Friend Area
Mt. Discipline

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 25
Endless Level 56
Forever Level 6
Mr. Who's Den
Dungeon Impossible Evolve Tyrogue
Ranger - Hitmontop is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Revenge
Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.
Rolling Kick
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
7Focus Energy
Gives the Pokémon that uses this move the Focus Energy status, which raises its critical-hit rate.
13Pursuit
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
19Quick Attack
Inflicts damage on a target up to 2 tiles away.
20Triple Kick
Inflicts damage on the target using 3 kicks in a single turn. The attack's power rises with every kick.
25Rapid Spin
Inflicts damage on the target. It also frees the user from Leech Seed status, Shadow Hold status, Ingrain status, and Constriction status.
31Counter
Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.
37Agility
Boosts the Movement Speed of the user and team members in the room by 1 level.
43Detect
Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves.
49Endeavor
Inflicts damage on the target equal to the target's HP minus the user's HP.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM06Toxic
Poisons the foe with an intensifying toxin.
TM08Bulk Up
Bulks up the body to boost both ATTACK and DEFENSE.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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