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 #244 Entei
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#244 R-202 Entei エンテイ
Entei
Ability: Pressure
The Opponent's Moves against Entei use 2 PP instead of 1
Classification Type 1 Type 2 Height Weight
Volcano Pokémon
6'11" 436.5 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Sacred Field

Ranger Info
Type Group Field Ability Pkmn Assist
Fire Burn x 3 Fire

Location
Game Get Rate Obtainable Location
Trozei Rare Unknown
Mr. Who's Den
Dungeon 0.1 % Fiery Field 30F
Ranger - Fiore Temple (via Drowzee Man)

Dungeon Level Up
LevelAttack NameTypeDescription
Bite
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail.
Leer
Reduces the target's Defense by 1 level.
11Ember
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
21Roar
Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage.
31Fire Spin
Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition. It thaws out frozen Pokémon.
41Stomp
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
51Flamethrower
Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
61Swagger
Afflicts the targeted enemy with a Confused status condition and also boosts its Attack by 2 levels.
71Fire Blast
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
81Calm Mind
Boosts the user's Special Attack and Special Defense by 1 level.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
HM01Cut
Cuts the foe with sharp scythes, claws, etc.
HM04Strength
Builds enormous power, then slams the foe.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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