#465 Tangrowth
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Tangrowth
Japan: Mojanbo
モジャンボ
French: Bouldeneu
German: Tangoloss
Korean: 덩쿠림보
National: #465
BW Unova: #---
B2W2 Unova: #218
Male :50%
Female :50%
Abilities: Chlorophyll - Leaf Guard - Regenerator (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Hidden Ability (Available):
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Classification Height Weight Capture Rate Base Egg Steps
Vine Pokémon 6’07”
2m
283.5lbs
128.6kg
30 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
144 Level 10
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
Grass
Evolutionary Chain
Locations - In-Depth Details
Black Route 13, Giant ChasmDetails
White Route 13, Giant ChasmDetails
Black 2 Route 13, Giant ChasmDetails
White 2 Route 13, Giant ChasmDetails
Trainer Locations  Details

Flavor Text
Black Its arms are made of plants that bind themselves to things. They grow back right away if cut.
White
Black 2 Even if one of its arms is eaten, it's fine. The Pokémon regenerates quickly and will go right back to normal.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ingrain -- -- 20 --
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
5 Sleep Powder -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
8 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
12 Growth -- -- 40 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
15 Poisonpowder -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
19 Vine Whip 35 100 15 --
The target is struck with slender, whiplike vines to inflict damage.
22 Bind 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
26 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
29 Stun Spore -- 75 30 --
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
33 Knock Off 20 100 20 --
The user slaps down the target's held item, preventing that item from being used in the battle.
36 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
40 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
43 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
47 Tickle -- 100 20 --
The user tickles the target into laughing, reducing its Attack and Defense stats.
50 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
54 Power Whip 120 85 10 --
The user violently whirls its vines or tentacles to harshly lash the target.
57 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Ingrain -- -- 20 --
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
4 Sleep Powder -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
7 Vine Whip 35 100 15 --
The target is struck with slender, whiplike vines to inflict damage.
10 Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
14 Poisonpowder -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
17 Bind 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
20 Growth -- -- 40 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
23 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
27 Knock Off 20 100 20 --
The user slaps down the target's held item, preventing that item from being used in the battle.
30 Stun Spore -- 75 30 --
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
33 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
36 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
40 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
43 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
46 Tickle -- 100 20 --
The user tickles the target into laughing, reducing its Attack and Defense stats.
49 Wring Out ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
53 Power Whip 120 85 10 --
The user violently whirls its vines or tentacles to harshly lash the target.
56 Block -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 80 100 10 --
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Confusion 50 100 25 10 Details
The target is hit by a weak telekinetic force. It may also leave the target confused.
Mega Drain 40 100 15 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Amnesia -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Leech Seed -- 90 10 -- Details
A seed is planted on the target. It steals some HP from the target every turn.
Nature Power -- -- 20 -- Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Endeavor ?? 100 5 -- Details
An attack move that cuts down the target's HP to equal the user's HP.
Leaf Storm 140 90 5 -- Details
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Power Swap -- -- 10 -- Details
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Rage Powder -- -- 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines its type and power.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Block----5--
The user blocks the target's way with arms spread wide to prevent escape.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Pain Split----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Bullet Seed 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Shock Wave 60 -- 20 -- Gen IV TM34
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 100 125 110 50 50
Max Stats
Hindering Nature
Lv. 50 160 - 207 94 - 136 117 - 159 103 - 145 49 - 91 49 - 91
Lv. 100 310 - 404 184 - 269 229 - 314 202 - 287 94 - 179 94 - 179
Max Stats
Neutral Nature
Lv. 50 160 - 207 105 - 152 130 - 177 115 - 162 55 - 102 55 - 102
Lv. 100 310 - 404 205 - 299 255 - 349 225 - 319 105 - 199 105 - 199
Max Stats
Beneficial Nature
Lv. 50 160 - 207 115 - 167 143 - 194 126 - 178 60 - 112 60 - 112
Lv. 100 310 - 404 225 - 328 280 - 383 247 - 350 115 - 218 115 - 218

<--- #464
Rhyperior
#466
Electivire
--->