#434 Stunky
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Stunky Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Stunky
Japan: Skunpuu
スカンプー
French: Moufouette
German: Skunkapuh
Korean: 스컹뿡
National: #434
Central: #---
Coastal: #102
Mountain: #---
Hoenn: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Skunk Pokémon 1'04"
0.4m
42.3lbs
19.2kg
2255,120
Abilities: Stench - Aftermath - Keen Eye (Hidden Ability)
Stench: If the Pokémon make physical contact with the opponent, there is a chance the opponent flinches
Aftermath: The foe that dealt the final hit loses 1/4 of its maximum HP if the move made physical contact.
Hidden Ability (Available):
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
Not Eligible/Known
Damage Taken
*1 *1 *1 *1 *0.5 *1 *1 *0.5 *2 *1 *0 *1 *1 *0.5 *1 *0.5 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations - In-Depth Details
X Route 11Details
Y Route 11Details
Omega Ruby Trade from X & Y
Alpha Sapphire Trade from X & Y
Flavor Text
X It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.
Y It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.
Omega Ruby It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.
Alpha Sapphire It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
Focus Energy -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
4 Poison Gas -- 90 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
7 Screech -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
10 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
14 Smokescreen -- 100 20 --
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
18 Feint 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
22 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
27 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 Acid Spray 40 100 20 100
The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
37 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
43 Memento -- 100 10 --
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
46 Belch 120 90 10 --
The user lets out a damaging belch on the target. The user must eat a Berry to use this move.
49 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM05 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on those around it. The user faints upon using this move.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM95 Snarl 55 95 15 100
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
TM97 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Astonish 30 100 15 30 Details
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Crunch 80 100 15 20 Details
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Flame Burst 70 100 15 -- Details
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Foul Play 95 100 15 -- Details
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Haze -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Iron Tail 100 75 15 30 Details
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Leer -- 100 30 100 Details
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Play Rough 90 90 10 10 Details
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
Punishment ?? 100 5 -- Details
This attack's power increases the more the target has powered up with stat changes.
Pursuit 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Scary Face -- 100 10 -- Details
The user frightens the target with a scary face to harshly reduce its Speed stat.
Smog 30 70 20 40 Details
The target is attacked with a discharge of filthy gases. It may also poison the target.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Snatch----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Defog -- -- 15 -- Gen IV HM05 DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Sucker Punch 80 100 5 -- Move Tutor - PtHGSS
This move enables the user to attack first. It fails if the target is not readying an attack, however.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 329 63 63 47 41 41 74
Max Stats
Hindering Nature
Lv. 50 123 - 170 61 - 103 46 - 89 41 - 83 41 - 83 71 - 113
Lv. 100 236 - 330 117 - 202 89 - 173 78 - 162 78 - 162 137 - 222
Max Stats
Neutral Nature
Lv. 50 123 - 170 68 - 115 52 - 99 46 - 93 46 - 93 79 - 126
Lv. 100 236 - 330 131 - 225 99 - 193 87 - 181 87 - 181 153 - 247
Max Stats
Beneficial Nature
Lv. 50 123 - 170 74 - 126 57 - 108 50 - 102 50 - 102 86 - 138
Lv. 100 236 - 330 144 - 247 108 - 212 95 - 199 95 - 199 168 - 271

<--- #433
Chingling
#435
Skuntank
--->