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General | Location | Attacks | Stats |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | |||
| Name | Other Names | No. | Type | ||||||||
| Meowth |
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#052 | ![]() |
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| Classification | Height | Weight | Capture Rate | ||||||||
| Scratch Cat Pokémon | 1'04" 0.4m |
9.3lbs 4.2kg | 255 |
| Experience Growth | Effort Values Earned |
| 1,000,000 Points Medium Fast |
40 Hit Points 45 Attack 35 Defense 40 Special 90 Speed |
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | |||
| Evolutionary Chain | |||
| Locations - In-Depth Details | |||
| Red | Trade from Green or Blue | ||
| Green (Jp.) | Blue (Intl.) | Route 5, Route 6, Route 7, Route 8 | Details |
| Blue (Jp.) | Route 5, Route 6, Route 7, Route 8 | Details | |
| Yellow | Trade from Green or Blue | ||
| Generation I Level Up | |||||||||
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| — | Scratch | ![]() |
40 | 100 | 35 | -- | |||
| A NORMAL-type attack. Sharp claws are used to inflict damage on the target. | |||||||||
| — | Growl | ![]() |
-- | 100 | 40 | -- | |||
| A technique that lowers the target's ATTACK power. Can normally be used up to six times. | |||||||||
| 12 | Bite | ![]() |
60 | 100 | 25 | 10 | |||
| A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
| 17 | Pay Day | ![]() |
40 | 100 | 20 | -- | |||
| A move that also nets money at the end of battle. How much depends on the attack frequency and level. | |||||||||
| 24 | Screech | ![]() |
-- | 85 | 40 | -- | |||
| A move that makes a horrible noise. It sharply reduces the target's DEFENSE. | |||||||||
| 33 | Fury Swipes | ![]() |
18 | 80 | 15 | -- | |||
| The target is scratched by sharp claws two to five times in quick succession. | |||||||||
| 44 | Slash | ![]() |
70 | 100 | 20 | -- | |||
| A NORMAL-type attack. It has a high probability of a critical hit for inflicting double the damage. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
| A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
| TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
| A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
| TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
| A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
| A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
| TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
| A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
| TM16 | Pay Day | ![]() |
40 | 100 | 20 | -- | |||
| A move that also nets money at the end of battle. How much depends on the attack frequency and level. | |||||||||
| TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| TM24 | Thunderbolt | ![]() |
95 | 100 | 15 | 10 | |||
| An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | |||||||||
| TM25 | Thunder | ![]() |
120 | 70 | 10 | 10 | |||
| The strongest of all ELECTRIC-type attacks. Has a one-in-ten chance of paralyzing the target. | |||||||||
| TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
| A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
| TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
| Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
| TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
| The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
| TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
| A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
| TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
| In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
| TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
| The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
| TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
| Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Special | Speed | |||
| Base Stats - Total: 250 | 40 | 45 | 35 | 40 | 90 | ||
| Max Stats | Lv. 50 | 100 - 146 | 50 - 96 | 40 - 86 | 45 - 91 | 95 - 141 | |
| Lv. 100 | 190 - 283 | 95 - 188 | 75 - 168 | 85 - 178 | 185 - 278 | ||
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