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General | Location | Attacks | Stats |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | |||
| Name | Other Names | No. | Type | ||||||||
| Doduo |
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#084 | ![]() |
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| Classification | Height | Weight | Capture Rate | ||||||||
| Twin Bird Pokémon | 4'07" 1.4m |
86.4lbs 39.2kg | 190 |
| Experience Growth | Effort Values Earned |
| 1,000,000 Points Medium Fast |
35 Hit Points 85 Attack 45 Defense 35 Special 75 Speed |
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *2 | *0.5 | *2 | *1 | *1 | *0 | *1 | *1 | *0.5 | *2 | *0 | *1 | |||
| Evolutionary Chain | |||
| Locations - In-Depth Details | |||
| Red | Route 16, Route 17, Route 18, Safari Zone | Details | |
| Green (Jp.) | Blue (Intl.) | Route 16, Route 17, Route 18, Safari Zone | Details |
| Blue (Jp.) | Route 16, Route 17, Route 18, Safari Zone | Details | |
| Yellow | Route 16, Route 17, Route 18 | Details | |
| Generation I Level Up | |||||||||
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| — | Peck | ![]() |
35 | 100 | 35 | -- | |||
| A standard FLYING-type attack. It is favored by Pokémon that have beaks and/or horns. | |||||||||
| 20 | Growl | ![]() |
-- | 100 | 40 | -- | |||
| A technique that lowers the target's ATTACK power. Can normally be used up to six times. | |||||||||
| 24 | Fury Attack | ![]() |
15 | 85 | 20 | -- | |||
| A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times. | |||||||||
| 30 | Drill Peck | ![]() |
80 | 100 | 20 | -- | |||
| A standard FLYING-type attack. It is strong and highly likely to hit the target. | |||||||||
| 36 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| 40 | Tri Attack | ![]() |
80 | 100 | 10 | -- | |||
| A NORMAL-type attack. A triangular field of energy is created and launched at the target. | |||||||||
| 44 | Agility | ![]() |
-- | 100 | 30 | -- | |||
| A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| TM04 | Whirlwind | ![]() |
-- | 85 | 20 | -- | |||
| Generates a powerful wind that blows away wild Pokémon. Useful in the wild only. | |||||||||
| TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
| A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
| TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
| A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
| TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
| A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
| A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
| TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
| Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
| TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
| Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
| TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
| The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
| TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
| In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
| TM43 | Sky Attack | ![]() |
140 | 90 | 5 | -- | |||
| The strongest FLYING-type attack. Energy is stored in the first turn, then fired the next turn. | |||||||||
| TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
| The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
| TM49 | Tri Attack | ![]() |
80 | 100 | 10 | -- | |||
| A NORMAL-type attack. A triangular field of energy is created and launched at the target. | |||||||||
| TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
| Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
| HM02 | Fly | ![]() |
70 | 95 | 15 | -- | |||
| The Pokémon flies high, then strikes in the next turn. Used for flying to places already visited. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Special | Speed | |||
| Base Stats - Total: 275 | 35 | 85 | 45 | 35 | 75 | ||
| Max Stats | Lv. 50 | 95 - 141 | 90 - 136 | 50 - 96 | 40 - 86 | 80 - 126 | |
| Lv. 100 | 180 - 273 | 175 - 268 | 95 - 188 | 75 - 168 | 155 - 248 | ||
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