Level Up |
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— |
Growl |
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The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
— |
Water Gun |
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The target is blasted with a forceful shot of water. |
6 |
Supersonic |
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The user generates odd sound waves from its body. It may confuse the target. |
9 |
Wing Attack |
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The target is struck with large, imposing wings spread wide to inflict damage. |
14 |
Mist |
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The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
17 |
Water Pulse |
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The user attacks the target with a pulsing blast of water. It may also confuse the target. |
22 |
Quick Attack |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
26 |
Roost |
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The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
30 |
Pursuit |
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An attack move that inflicts double damage if used on a target that is switching out of battle. |
33 |
Air Cutter |
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The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
38 |
Agility |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
42 |
Aerial Ace |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
46 |
Air Slash |
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The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
49 |
Hurricane |
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The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
Machine Moves |
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Toxic |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hail |
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The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
Hidden Power |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
Ice Beam |
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The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
Blizzard |
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A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
Protect |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
Return |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Aerial Ace |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
Facade |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Round |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Echoed Voice |
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The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
Scald |
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The user shoots boiling hot water at its target. It may also leave the target with a burn. |
Swagger |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Pluck |
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The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
U-turn |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Substitute |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Fly |
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The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
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