| 
 | General | Location | Rumble Attacks | Rumble Stats | Dungeon Data | 
| Name | Jp. Name | No. | Type | ||||||||
| Klang | Gigear ギギアル | 
 |  | 
| Locations | ||
| Pokémon Typing Adventure | Function Tower Caps Lock Museum | |
| Pokémon Rumble Blast | World Axle B2F Factory | |
| Pokémon Rumble U | Model Train Room - Working Gears | |
| PokéPark 2: Worlds Beyond | Tech Area - Unawarehouse | |
| Pokémon Mystery Dungeon: Gates to Infinity | Desolate Canyon Redland Reaches Rusty Mountain | |
| Learn with Pokémon: Typing Adventure Details | ||
| Image | Base Name | |
| 
 | Klang GIGIARU | |
| PokéPark 2: Worlds Beyond Details | |||||
| Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
| 
 | Find Klink, Klang and Klinklang after they disappear from the door mechanics | No | |||
| Pokémon Rumble Blast & Rumble U Details | ||||
| Image | Attack | Defense | Speed | |
| 
 | •• | •••• | ••• | |
| Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves | 
| Toy Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
| Double Team |  | - | 1 | - | Short-Distance | Medium | Increases user's Evasion | 
| Bind |  | ★ | 3 | Close | Short-Distance | Medium | No additional effect | 
| East Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
| Swagger |  | - | 1 | Wave | Wide | Medium | Increases strength but confuses user | 
| Screech |  | - | 1 | Wave | Wide | Medium | Lowers opponent's Defense | 
| Rock Smash |  | ★★ | 1 | Close | Wide | Medium | Lowers opponent's Defense | 
| Facade |  | ★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition | 
| Metal Sound |  | - | 1 | All Directions | Wide | Slow | Lowers opponent's Defense | 
| Charge |  | - | 1 | - | Long Distance | Slow | Increases user's Defense. Increases power of Electric-type moves | 
| Thundershock |  | ★★ | 1 | Close | Short-Distance | Fast | May paralyse the opponent | 
| Thunder Wave |  | - | 1 | Wave | Wide | Medium | Paralyses opponent | 
| Vicegrip |  | ★★ | 2 | Close | Wide | Medium | No additional effect | 
| Volt Switch |  | ★★ | 2 | Assault | Wide | Medium | No additional effect | 
| Mirror Shot |  | ★★ | 1 | Projectile | Wide | Medium | No additional effect | 
| Round |  | ★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move | 
| West Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
| Charge Beam |  | ★★★ | 2 | Wave | Wide | Slow | May raise the user's Attack | 
| Rest |  | - | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP | 
| Autotomize |  | - | 1 | - | Wide | Medium | Increases user's Speed | 
| Substitute |  | - | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute | 
| Hidden Power |  | ★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species | 
| Lock-on |  | - | 1 | - | Short-Distance | Fast | Makes sure you hit the opponent | 
| Rock Polish |  | - | 1 | - | Short-Distance | Medium | Increases the user's Speed | 
| North Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
| Gear Grind |  | ★★★★ | 1 | Projectile | Wide | Slow | No additional effect | 
| Shift Gear |  | - | 1 | - | Wide | Slow | Increases user's Attack and Speed | 
| Thunderbolt |  | ★★★★ | 3 | Distant Point | Long Distance | Slow | No additional effect | 
| Toxic |  | - | 1 | Distant Point | Wide | Medium | Badly poisons the opponent | 
| Discharge |  | ★★★★ | 1 | All Directions | Wide | Slow | May paralyse the opponent | 
| Protect |  | - | 1 | - | Wide | Fast | Protects the user from damage | 
| Flash Cannon |  | ★★★★ | 1 | Projectile | Short-Distance | Fast | Lowers opponent's Defense | 
| Other Moves - Move School | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
| Return |  | ★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle | 
| Zap Cannon |  | ★★★★★ | 1 | Projectile | Wide | Medium | May make the opponent unable to move | 
| Hyper Beam |  | ★★★★★ | 1 | Wave | Wide | Slow | No additional effect | 
| Frustration |  | ★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased | 
| Pokémon Mystery Dungeon: Gates to Infinity Data | |||||
| Evolutionary Chain | |||||
| 
 | 
| Level Up | ||||||||||
| Level | Attack Name | Type | Effect | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| — | Vicegrip |  | The target is gripped and squeezed from both sides to inflict damage. | |||||||
| — | Charge |  | The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||
| — | Thundershock |  | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||
| — | Gear Grind |  | The user attacks by throwing two steel gears at its target. | |||||||
| 6 | Charge |  | The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||
| 11 | Thundershock |  | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||
| 16 | Gear Grind |  | The user attacks by throwing two steel gears at its target. | |||||||
| 21 | Bind |  | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |||||||
| 26 | Charge Beam |  | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
| 31 | Autotomize |  | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | |||||||
| 36 | Mirror Shot |  | The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. | |||||||
| 40 | Screech |  | An earsplitting screech harshly reduces the target's Defense stat. | |||||||
| 44 | Discharge |  | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||
| 48 | Metal Sound |  | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | |||||||
| 52 | Shift Gear |  | The user rotates its gears, raising its Attack and sharply raising its Speed. | |||||||
| 56 | Lock-on |  | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | |||||||
| 60 | Zap Cannon |  | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||
| 64 | Hyper Beam |  | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| Machine Moves | |||||||||
| Attack Name | Type | Effect | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Toxic |  | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power |  | A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| Hyper Beam |  | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| Protect |  | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Frustration |  | A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Thunderbolt |  | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||
| Return |  | A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Double Team |  | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Sandstorm |  | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||
| Facade |  | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest |  | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| Round |  | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Charge Beam |  | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
| Rock Polish |  | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||
| Volt Switch |  | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
| Thunder Wave |  | A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
| Swagger |  | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||
| Substitute |  | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| Flash Cannon |  | The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | |||||||
| Wild Charge |  | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||
| Rock Smash |  | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||
| 
 | 
 | 











