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 #279 Pelipper
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#279 R-123 Pelipper ペリッパー
Pelipper
Ability: Keen Eye
Pelipper's Accuracy cannot be Lowered by Opponent
Classification Type 1 Type 2 Height Weight
Water Bird Pokémon
3'11" 61.7 lbs
Evolution Chain
--Lv. 25-->

Mystery Dungeon 1 Info
Body Size Friend Area
Shallow Beach

Ranger Info
Type Group Field Ability Pkmn Assist
Water None Water

Location
Game Get Rate Obtainable Location
Trozei Normal Phobos Jet
Endless Level 11
Pair Trozei
Mr. Who's Den
Dungeon Impossible Evolve Wingull
Ranger - Saffra Sea (Sea Capture Challenge)

Dungeon Level Up
LevelAttack NameTypeDescription
Growl
Reduces the Attack of all enemies in the room by 1 level.
Water Gun
Inflicts damage on the target.
Water Sport
Changes the dungeon floor's status to Water Sport. A floor under the influence of Water Sport halves the power of all Fire-type moves.
Wing Attack
Inflicts damage on the target.
3Water Gun
Inflicts damage on the target.
7Supersonic
Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray.
13Wing Attack
Inflicts damage on the target.
21Mist
Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced.
25Protect
Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves, and is also protected from the effects of moves.
33Stockpile
Boosts the user's Defense and Special Defense. It also stores power that can be used to boost the power of the moves Spit Up and Swallow. You can stockpile power up to 3 times.
33Swallow
Restores the user's HP. The amount depends on how many times Stockpile was used in advance.
47Spit Up
Inflicts damage on the target. Its power depends on how many times Stockpile was used in advance.
61Hydro Pump
Inflicts damage on the target, even at a distance.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM27Return
An attack that increases in power with friendship.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM34Shock Wave
A fast and unavoidable electric attack.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM47Steel Wing
Strikes the foe with hard wings spread wide.
HM02Fly
Flies up on the first turn, then strikes the next turn.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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