ID-126 - BanetteOther Banette Figures

Movement: 2
Rarity: R
Type: Ghost
Special Ability: Infiltrator - On the field, this Pokémon can pass through other Pokémon

Move List

  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Shadow Claw White 50
    28 Curse Purple The battle opponent gains a Curse marker.
    44 Night Shade White 30
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    44 Shadow Claw White 50
    28 Curse Purple The battle opponent gains a Curse marker.
    20 Night Shade White 30
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    44 Shadow Claw White 50
    28 Curse Purple The battle opponent gains a Curse marker.
    20 Night Shade White 30
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Night Shade White 20
    28 Curse Purple This Pokémon and its battle opponent gain a Curse marker.
    44 Shadow Claw White 50
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Night Shade White 20
    28 Curse Purple This Pokémon and its battle opponent gain a Curse marker.
    44 Shadow Claw White 50
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Night Shade White 20
    28 Curse Purple This Pokémon and its battle opponent gain a Curse marker.
    44 Shadow Claw White 50
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Night Shade White 20
    28 Curse Purple Put a Curse Marker on this Pokémon and the opponent
    44 Shadow Claw White 50
    4 Miss Red
    96Never-Ending NightmareWhite Z-MoveAll opposing Pokémon on the field spin. Those that spin White Attacks get an MP-1 marker.100