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Movement: 3
Rarity: UX
Type: Fire / Flying
Special Ability: Blue Skies Captor - This Pokémon can use an MP move to fly over Pokémon on the field that don't have Soar. Move opposing Pokémon surrounded by this Pokémon to your P.C. Your Fire-type Pokémon deal +10 damage and your Flying-type Pokémon deal +10 damage
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Move List
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
4 |
Miss |
Red |
|
|
56 |
Bright Flame |
White |
Spin again until Bright Flame does not land - damage is multiplied by the number of Bright Flame spins. Note that all adjacent Pokémon become burned. |
60x |
4 |
Miss |
Red |
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|
32 |
Flash Over |
Purple |
The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3 |
☆☆☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 120 |
96 | Inferno Overdrive | White Z-Move | The battle opponent and the Pokémon in a straight line directly behind it become burned. | 120 |
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
4 |
Miss |
Red |
|
|
56 |
Bright Flame |
White |
Spin again until Bright Flame does not land - damage is multiplied by the number of Bright Flame spins. Note that all adjacent Pokémon become burned. |
50x |
4 |
Miss |
Red |
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|
32 |
Flash Over |
Purple |
The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3 |
☆☆☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 100 |
96 | Inferno Overdrive | White Z-Move | The battle opponent and the Pokémon in a straight line directly behind it become burned. | 100 |
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
8 |
Miss |
Red |
|
|
56 |
Bright Flame |
White |
Spin again until Bright Flame does not land - damage is multiplied by the number of Bright Flame spins. Note that all adjacent Pokémon become burned. |
50x |
4 |
Miss |
Red |
|
|
28 |
Flash Over |
Purple |
The battle opponent and opposing Pokémon adjacent to it become burned. Those Pokémon gain Wait 3 |
☆☆☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 100 |
96 | Inferno Overdrive | White Z-Move | The battle opponent and the Pokémon in a straight line directly behind it become burned. | 100 |