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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Turtwig |
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Abilities: Overgrow - Shell Armor (Hidden Ability) | ||||||||||||||||||||||
Overgrow: When HP is below 1/3rd, Grass’s power increases to 1.5 times. Hidden Ability (Available): Shell Armor: Opponent’s moves cannot Critical Hit. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Tiny Leaf Pokémon | 1’04” 0.4m |
22.5lbs 10.2kg |
45 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,059,860 Points Medium Slow |
70 | 1 Attack Point(s) |
75 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||||
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Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Trade Required | |
White 2 | Trade Required |
Flavor Text | ||
Black | The shell on its back is made of soil. On a very healthy Turtwig, the shell should feel moist. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
5 | Withdraw | ![]() |
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-- | -- | 40 | -- | ||
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
9 | Absorb | ![]() |
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20 | 100 | 25 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
13 | Razor Leaf | ![]() |
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55 | 95 | 25 | -- | ||
Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. | |||||||||
17 | Curse | ![]() |
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-- | -- | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
21 | Bite | ![]() |
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60 | 100 | 25 | -- | ||
The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
25 | Mega Drain | ![]() |
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40 | 100 | 15 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
29 | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
33 | Synthesis | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
37 | Crunch | ![]() |
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80 | 100 | 15 | -- | ||
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||
41 | Giga Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
45 | Leaf Storm | ![]() |
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140 | 90 | 5 | -- | ||
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Worry Seed | ![]() |
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-- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. | ||||||||
Growth | ![]() |
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-- | -- | 40 | -- | Details | |
The user's body grows all at once, raising the Attack and Sp. Atk stats. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Details | |
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | ||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Details | |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Sand Tomb | ![]() |
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35 | 85 | 15 | 100 | Details | |
The user traps the target inside a harshly raging sandstorm for four to five turns. | ||||||||
Seed Bomb | ![]() |
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80 | 100 | 15 | -- | Details | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Thrash | ![]() |
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120 | 100 | 10 | -- | Details | |
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
Amnesia | ![]() |
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-- | -- | 20 | -- | Details | |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
Superpower | ![]() |
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120 | 100 | 5 | -- | Details | |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Stockpile | ![]() |
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-- | -- | 20 | -- | Details | |
The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | ||||||||
Swallow | ![]() |
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-- | -- | 10 | -- | Details | |
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | ||||||||
Spit Up | ![]() |
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?? | 100 | 10 | -- | Details | |
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. | ||||||||
Earth Power | ![]() |
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90 | 100 | 10 | -- | Details | |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | ||||||||
Wide Guard | ![]() |
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-- | -- | 10 | -- | Details | |
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Grass Pledge | ![]() | ![]() | 50 | 100 | 10 | -- | ||
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Earth Power | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Grass Pledge | ![]() | ![]() | 50 | 100 | 10 | -- | ||
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Stealth Rock | ![]() | ![]() | -- | -- | 20 | -- | ||
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | -- | ||
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Bullet Seed | ![]() |
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25 | 100 | 30 | -- | Gen IV TM09 | ||
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 55 | 68 | 64 | 45 | 55 | 31 | |
Max Stats Hindering Nature |
Lv. 50 | 115 - 162 | 65 - 108 | 62 - 104 | 45 - 87 | 54 - 96 | 32 - 74 |
Lv. 100 | 220 - 314 | 126 - 211 | 119 - 204 | 85 - 170 | 103 - 188 | 60 - 144 | |
Max Stats Neutral Nature |
Lv. 50 | 115 - 162 | 73 - 120 | 69 - 116 | 50 - 97 | 60 - 107 | 36 - 83 |
Lv. 100 | 220 - 314 | 141 - 235 | 133 - 227 | 95 - 189 | 115 - 209 | 67 - 161 | |
Max Stats Beneficial Nature |
Lv. 50 | 115 - 162 | 80 - 132 | 75 - 127 | 55 - 106 | 66 - 117 | 39 - 91 |
Lv. 100 | 220 - 314 | 155 - 258 | 146 - 249 | 104 - 207 | 126 - 229 | 73 - 177 |
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