| TM & HM Attacks |
|
| TM01 |
Hone Claws |
 |
 |
-- |
-- |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 |
Rock Tomb |
 |
 |
50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
40 |
100 |
10 |
-- |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| TM47 |
Low Sweep |
 |
 |
60 |
100 |
20 |
-- |
| The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
-- |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM55 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
| The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. |
| TM62 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| TM65 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| TM83 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM94 |
Rock Smash |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| HM05 |
Waterfall |
 |
 |
80 |
100 |
15 |
-- |
| The user charges at the target and may make it flinch. It can also be used to climb a waterfall. |
| HM06 |
Dive |
 |
 |
80 |
100 |
10 |
-- |
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Egg Moves (Details) |
| Covet |
 |
 |
60 |
100 |
40 |
-- |
Details |
| The user endearingly approaches the target, then steals the target's held item. |
| Low Kick |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
| Tickle |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Nasty Plot |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| Role Play |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user mimics the target completely, copying the target's natural Ability. |
| Astonish |
 |
 |
30 |
100 |
15 |
-- |
Details |
| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
Details |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Mud Sport |
 |
 |
-- |
-- |
15 |
-- |
Details |
| The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
Details |
| The target is blasted by a huge volume of water launched under great pressure. |
| Pre-Evolution Only Moves |
| Scratch |
 |
 |
40 |
100 |
35 |
-- |
 | Lv. 1 | |
| Hard, pointed, and sharp claws rake the target to inflict damage. |
| Water Gun |
 |
 |
40 |
100 |
25 |
-- |
 | Lv. 10 | |
| The target is blasted with a forceful shot of water. |
| Water Sport |
 |
 |
-- |
-- |
15 |
-- |
 | Lv. 16 | |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Bite |
 |
 |
60 |
100 |
25 |
-- |
 | Lv. 19 | |
| The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Taunt |
 |
 |
-- |
100 |
20 |
-- |
 | Lv. 25 | |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Fling |
 |
 |
?? |
100 |
10 |
-- |
 | Lv. 28 | |
| The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
 | Lv. 31 | |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| Brine |
 |
 |
65 |
100 |
10 |
-- |
 | Lv. 34 | |
| If the target's HP is down to about half, this attack will hit with double the power. |
| Recycle |
 |
 |
-- |
-- |
10 |
-- |
 | Lv. 37 | |
| The user recycles a held item that has been used in battle so it can be used again. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
 | Lv. 40 | |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Crunch |
 |
 |
80 |
100 |
15 |
-- |
 | Lv. 43 | |
| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |