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#535 Tympole | |
Images |
Normal Sprite |
Shiny Sprite |
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Name |
Other Names |
No. |
Gender Ratio |
Type |
Tympole |
Japan: | Otamaro オタマロ |
French: | Tritonde |
German: | Schallquap |
Korean: | 동챙이 |
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National: | #535 |
BW Unova: | #41 |
B2W2 Unova: | #228 |
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Abilities: Swift Swim - Hydration - Water Absorb (Hidden Ability) |
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Hidden Ability (Available): Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves. |
Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
Tadpole Pokémon |
1’08”
0.5m |
9.9lbs
4.5kg |
255 |
5,120 |
Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,059,860 Points Medium Slow |
70 |
1 Speed Point(s)
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11 |
Pokémon Black & White Pokémon Black 2 & White 2
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Flavor Text |
Black |
They warn others of danger by vibrating their cheeks to create a high-pitched sound. |
White |
By vibrating its cheeks, it emits sound waves imperceptible to humans. It uses the rhythm of these sounds to talk. |
Black 2 |
By vibrating its cheeks, it emits sound waves imperceptible to humans and warns others of danger. |
White 2 |
Black/White/Black 2/White 2 Level Up | |
— |
Bubble |
 |
 |
20 |
100 |
30 |
-- |
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
5 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
9 |
Round |
 |
 |
60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
12 |
Bubblebeam |
 |
 |
65 |
100 |
20 |
-- |
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
16 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
20 |
Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
23 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
27 |
Muddy Water |
 |
 |
95 |
85 |
10 |
-- |
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
31 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
34 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
38 |
Echoed Voice |
 |
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40 |
100 |
15 |
-- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
42 |
Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
The target is blasted by a huge volume of water launched under great pressure. |
45 |
Hyper Voice |
 |
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90 |
100 |
10 |
-- |
The user lets loose a horribly echoing shout with the power to inflict damage. |
TM & HM Attacks | |
TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | TM21 |
Frustration |
 |
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?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | TM34 |
Sludge Wave |
 |
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95 |
100 |
10 |
10 |
It swamps the area around the user with a giant sludge wave. It may also poison those hit. | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
Unsanitary sludge is hurled at the target. It may also poison the target. | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | TM49 |
Echoed Voice |
 |
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40 |
100 |
15 |
-- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | TM55 |
Scald |
 |
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80 |
100 |
15 |
30 |
The user shoots boiling hot water at its target. It may also leave the target with a burn. | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | HM03 |
Surf |
 |
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95 |
100 |
15 |
-- |
It swamps the area around the user with a giant wave. It can also be used for crossing water. |
Egg Moves (Details) | Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
Details |
The user attacks the target with a pulsing blast of water. It may also confuse the target. | Refresh |
 |
 |
-- |
-- |
20 |
-- |
Details |
The user rests to cure itself of a poisoning, burn, or paralysis. | Mud Sport |
 |
 |
-- |
-- |
15 |
-- |
Details |
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | Mud Bomb |
 |
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65 |
85 |
10 |
-- |
Details |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
Details |
While it is asleep, the user randomly uses one of the moves it knows. | Snore |
 |
 |
40 |
100 |
15 |
-- |
Details |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | Mist |
 |
 |
-- |
-- |
30 |
-- |
Details |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Earth Power |
 |
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90 |
100 |
10 |
-- |
Details |
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
Black 2/White 2 Move Tutor Attacks | |
Bounce |  |  | 85 | 85 | 5 | 30 | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | Earth Power |  |  | 90 | 100 | 10 | -- | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | Endeavor |  |  | ?? | 100 | 5 | -- | An attack move that cuts down the target's HP to equal the user's HP. | Hyper Voice |  |  | 90 | 100 | 10 | -- | The user lets loose a horribly echoing shout with the power to inflict damage. | Icy Wind |  |  | 55 | 95 | 15 | -- | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | Sleep Talk |  |  | -- | -- | 10 | -- | While it is asleep, the user randomly uses one of the moves it knows. | Snore |  |  | 40 | 100 | 15 | -- | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | Uproar |  |  | 90 | 100 | 10 | -- | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Stats |
|
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
Base Stats |
50 |
50 |
40 |
50 |
40 |
64 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
49 - 91 |
40 - 82 |
49 - 91 |
40 - 82 |
62 - 104 |
Lv. 100 |
210 - 304 |
94 - 179 |
76 - 161 |
94 - 179 |
76 - 161 |
119 - 204 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
55 - 102 |
45 - 92 |
55 - 102 |
45 - 92 |
69 - 116 |
Lv. 100 |
210 - 304 |
105 - 199 |
85 - 179 |
105 - 199 |
85 - 179 |
133 - 227 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
60 - 112 |
49 - 101 |
60 - 112 |
49 - 101 |
75 - 127 |
Lv. 100 |
210 - 304 |
115 - 218 |
93 - 196 |
115 - 218 |
93 - 196 |
146 - 249 |
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