| Black/White/Black 2/White 2 Level Up | 
|
				| — | Leech Life |  |  | 20 | 100 | 15 | -- | 
				| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | 
				| — | Acid Spray |  |  | 40 | 100 | 20 | -- | 
				| The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. | 
				| — | Double Team |  |  | -- | -- | 15 | -- | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
				| — | Quick Attack |  |  | 40 | 100 | 30 | -- | 
				| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | 
				| 4 | Acid Spray |  |  | 40 | 100 | 20 | -- | 
				| The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. | 
				| 8 | Double Team |  |  | -- | -- | 15 | -- | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
				| 13 | Quick Attack |  |  | 40 | 100 | 30 | -- | 
				| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | 
				| 16 | Struggle Bug |  |  | 30 | 100 | 20 | -- | 
				| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
				| 20 | Mega Drain |  |  | 40 | 100 | 15 | -- | 
				| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
				| 25 | Swift |  |  | 60 | -- | 20 | -- | 
				| Star-shaped rays are shot at the opposing team. This attack never misses. | 
				| 28 | Me First |  |  | ?? | -- | 20 | -- | 
				| The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | 
				| 32 | Agility |  |  | -- | -- | 30 | -- | 
				| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | 
				| 37 | Giga Drain |  |  | 75 | 100 | 10 | -- | 
				| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
				| 40 | U-turn |  |  | 70 | 100 | 20 | -- | 
				| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
				| 44 | Bug Buzz |  |  | 90 | 100 | 10 | -- | 
				| The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | 
				| 49 | Recover |  |  | -- | -- | 10 | -- | 
				| Restoring its own cells, the user restores its own HP by half of its max HP. | 
				| 52 | Power Swap |  |  | -- | -- | 10 | -- | 
				| The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. | 
				| 56 | Final Gambit |  |  | ?? | 100 | 5 | -- | 
				| The user risks everything to attack its target. The user faints but does damage equal to the user's HP. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM09 | Venoshock |  |  | 65 | 100 | 10 | -- | 
					| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | 
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM36 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | -- | 
					| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | 
| TM53 | Energy Ball |  |  | 80 | 100 | 10 | -- | 
					| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM76 | Struggle Bug |  |  | 30 | 100 | 20 | -- | 
					| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM89 | U-turn |  |  | 70 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| Egg Moves (Details) | 
 
| Endure |  |  | -- | -- | 10 | -- | Details | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Baton Pass |  |  | -- | -- | 40 | -- | Details | 
				| The user switches places with a party Pokémon in waiting, passing along any stat changes. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Details | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Encore |  |  | -- | 100 | 5 | -- | Details | 
				| The user compels the target to keep using only the move it last used for three turns. | 
| Guard Split |  |  | -- | -- | 10 | -- | Details | 
				| The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | 
| Mind Reader |  |  | -- | -- | 5 | -- | Details | 
				| The user senses the target's movements with its mind to ensure its next attack does not miss the target. | 
| Mud-slap |  |  | 20 | 100 | 10 | -- | Details | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Spikes |  |  | -- | -- | 20 | -- | Details | 
				| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | 
| Feint |  |  | 30 | 100 | 10 | -- | Details | 
				| An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 
| Pursuit |  |  | 40 | 100 | 20 | -- | Details | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
| Pre-Evolution Only Moves | 
 
| Acid |  |  | 40 | 100 | 30 | -- |   |  | Lv. 4 |  | 
				| The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | 
| Bide |  |  | ?? | -- | 10 | -- |   |  | Lv. 8 |  | 
				| The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| Curse |  |  | -- | -- | 10 | -- |   |  | Lv. 13 |  | 
				| A move that works differently for the Ghost type than for all other types. | 
| Yawn |  |  | -- | -- | 10 | -- |   |  | Lv. 25 |  | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
| Protect |  |  | -- | -- | 10 | -- |   |  | Lv. 28 |  | 
				| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| Acid Armor |  |  | -- | -- | 40 | -- |   |  | Lv. 32 |  | 
				| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 |   |  | Lv. 40 |  | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
| Guard Swap |  |  | -- | -- | 10 | -- |   |  | Lv. 52 |  | 
				| The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |