#220 Swinub
General Location Attacks Egg Moves Stats
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Swinub
Japan: Urimoo
ウリムー
French: Marcacrin
German: Quiekel
Korean: 꾸꾸리
National: #220
Johto: #191
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Pig Pokémon 1'04"
0.4m
14.3lbs
6.5kg
2255,120
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
70 50 Hit Points
50 Attack
40 Defense
30 Special Attack
30 Special Defense
50 Speed
Damage Taken
*1 *2 *2 *0 *2 *1 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *2
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Locations - In-Depth Details
Gold Ice PathDetails
Silver Ice PathDetails
Crystal Ice PathDetails

Level Up Anchors GS Crystal
Gold & Silver Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle 35 95 35 --
A NORMAL-type attack. Many Pokémon know this attack right from the start.
10 Powder Snow 40 100 25 10
An ICE-type attack. Has a one-in-ten chance of freezing the target.
19 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
28 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
37 Mist -- 100 30 --
Provides full protection against any enemy status attack.
46 Blizzard 120 70 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target.

Crystal Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle 35 95 35 --
A NORMAL-type attack. Many Pokémon know this attack right from the start.
10 Powder Snow 40 100 25 10
An ICE-type attack. Has a one-in-ten chance of freezing the target.
19 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
28 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
37 Mist -- 100 30 --
Provides full protection against any enemy status attack.
46 Blizzard 120 70 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target.
55 Amnesia -- 100 20 --
A move that increases the user's SPCL.DEF stat. It is normally used up to three times.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM02 Headbutt 70 100 15 30
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM05 Roar -- 100 20 --
A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM08 Rock Smash 20 100 15 50
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM14 Blizzard 120 70 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target.
TM16 Icy Wind 55 95 15 100
An ICE-type attack. It is guaranteed to reduce the target's SPEED if it hits.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM18 Rain Dance -- 90 5 --
Summons rain for five turns. While it is raining, the power of WATER-type moves increases.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM26 Earthquake 100 100 10 --
An attack that inflicts damage by shaking the ground. Useless against the FLYING type.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM31 Mud-Slap 20 100 10 100
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM40 Defense Curl -- 100 40 --
Raises the user's DEFENSE. Can normally be used up to six times in a row.
TM43 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
HM04 Strength 80 100 15 --
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
AncientPower 60 100 5 10 Details
A ROCK-type attack. This prehistoric move may boost all of the user's stats.
Bite 60 100 25 30 Details
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack.
Body Slam 85 100 15 30 Details
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it hits.
Rock Slide 75 90 10 30 Details
A ROCK-type attack that hits the target with an avalanche of rocks and boulders.
Take Down 90 85 20 -- Details
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
Crystal Move Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Ice Beam 95 100 10 10
An ICE-type attack. Has a one-in-ten chance of freezing the target solid.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 250 50 50 40 30 30 50
Max Stats Lv. 50 110 - 156 55 - 101 45 - 91 35 - 81 35 - 81 55 - 101
Lv. 100 210 - 303 105 - 198 85 - 178 65 - 158 65 - 158 105 - 198

<--- #219
Magcargo
#221
Piloswine
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