#370 Luvdisc
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Luvdisc
Japan: Rabukusu
ラブカス
French: Lovdisc
German: Liebiskus
Korean: 사랑동이
National: #370
Alola: #111
Melemele: #111
Akala: #043
Ula'ula: #---
Poni: #---
Male :24.6%
Female :75.4%
Classification Height Weight Capture Rate Base Egg Steps
Rendezvous Pokémon 2'00"
0.6m
19.2lbs
8.7kg
2255,120
Abilities: Swift Swim - Hydration (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Hidden Ability (Available):
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
800,000 Points
Fast
70 1 Speed Point(s)
Unlikely
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Heart Scale
- 50%
Water 2
Evolutionary Chain
Locations - In-Depth Details
Sun Route 9, Melemele SeaDetails
Moon Route 9, Melemele SeaDetails
Trainer Locations  Details
Flavor Text
Sun If a Luvdisc is left on its own, it becomes despondent, leaving itself open to attack. That is when Pelipper snatch them up.
Moon Loving couples have a soft spot for this Pokémon, so honeymoon hotels often release this Pokémon into their pools.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Charm -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
4 Water Gun 40 100 25 --
The target is blasted with a forceful shot of water.
7 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
9 Draining Kiss 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
13 Lucky Chant -- -- 30 --
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
17 Water Pulse 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
20 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
22 Heart Stamp 60 100 25 30
The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
26 Flail ?? 100 15 --
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
31 Sweet Kiss -- 75 10 --
The user kisses the target with a sweet, angelic cuteness that causes confusion.
34 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
37 Captivate -- 100 20 --
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
40 Aqua Ring -- -- 20 --
The user envelops itself in a veil made of water. It regains some HP every turn.
42 Soak -- 100 20 --
The user shoots a torrent of water at the target and changes the target's type to Water.
46 Hydro Pump 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
49 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Surf 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM98 Waterfall 80 100 15 20
The user charges at the target and may make it flinch.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Splash -- -- 40 -- Details
The user just flops and splashes around to no effect at all...
Supersonic -- 55 20 -- Details
The user generates odd sound waves from its body that confuse the target.
Water Sport -- -- 15 -- Details
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Mud Sport -- -- 15 -- Details
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Captivate -- 100 20 -- Details
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Aqua Ring -- -- 20 -- Details
The user envelops itself in a veil made of water. It regains some HP every turn.
Aqua Jet 40 100 20 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Heal Pulse -- -- 10 -- Details
The user emits a healing pulse that restores the target's HP by up to half of its max HP.
Brine 65 100 10 -- Details
If the target's HP is half or less, this attack will hit with double the power.
Entrainment -- 100 15 -- Details
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 175(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Hydro Vortex 160(Phy)/185(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psyche 120 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammer 185 -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Twinkle Tackle 100 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Supersonic Skystrike 160 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΩRαS)
The additional effects of this attack depend upon where it was used.
Dive 80 100 10 -- Gen VI HM07 (ΩRαS)
Diving on the first turn, the user floats up and attacks on the next turn.
Bounce 85 85 5 30 Move Tutor - ORAS
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Icy Wind 55 95 15 100 Move Tutor - ORAS
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Snore 50 100 15 30 Move Tutor - ORAS
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
The user traps the target in a violent swirling whirlpool for four to five turns.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 330 43 30 55 40 65 97
Max Stats
Hindering Nature
Lv. 50 103 - 150 31 - 73 54 - 96 40 - 82 63 - 105 91 - 134
Lv. 100 196 - 290 58 - 143 103 - 188 76 - 161 121 - 206 179 - 263
Max Stats
Neutral Nature
Lv. 50 103 - 150 35 - 82 60 - 107 45 - 92 70 - 117 102 - 149
Lv. 100 196 - 290 65 - 159 115 - 209 85 - 179 135 - 229 199 - 293
Max Stats
Beneficial Nature
Lv. 50 103 - 150 38 - 90 66 - 117 49 - 101 77 - 128 112 - 163
Lv. 100 196 - 290 71 - 174 126 - 229 93 - 196 148 - 251 218 - 322

<--- #369
Relicanth
#371
Bagon
--->

 
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