#341 Corphish
General Location Attacks Stats Egg Moves Contests
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Corphish Pokémon Scarlet & Violet data
Picture
Name Other Names No. Gender Ratio Type
Corphish
Japan: Heigani
ヘイガニ
French: Écrapince
German: Krebscorps
Korean: 가재군
National: #341
Central: #051
Coastal: #---
Mountain: #---
Hoenn: #134
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Ruffian Pokémon 2'00"
0.6m
25.4lbs
11.5kg
2053,840
Abilities: Hyper Cutter - Shell Armor - Adaptability (Hidden Ability)
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available):
Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,640,000 Points
Fluctuating
70 1 Attack Point(s)
Not Eligible/Known
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 1
Water 3
Evolutionary Chain
Locations - In-Depth Details
X Route 3Details
Y Route 3Details
Omega Ruby Route 102, Route 117, Evergrande CityDetails
Alpha Sapphire Route 102, Route 117, Evergrande CityDetails
Trainer Locations  Details
Flavor Text
X No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.
Y Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.
Omega Ruby Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population.
Alpha Sapphire Corphish catches prey with its sharp claws. It has no likes or dislikes when it comes to food-it will eat anything. This Pokémon has no trouble living in filthy water.

Level Up Anchors X & Y ΩRαS
X & Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
7 Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
10 Vice Grip 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
13 Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
20 Bubble Beam 65 100 20 10
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
23 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
26 Knock Off 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
32 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
35 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
38 Crabhammer 100 90 10 --
The target is hammered with a large pincer. Critical hits land more easily.
44 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
47 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
53 Guillotine ?? 30 5 --
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.

ΩRαS Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
5 Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
7 Vice Grip 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
10 Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
14 Bubble Beam 65 100 20 10
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
20 Double Hit 35 90 10 --
The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
23 Knock Off 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
26 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
31 Razor Shell 75 95 10 50
The user cuts its target with sharp shells. This attack may also lower the target's Defense stat.
34 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
37 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
39 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
43 Crabhammer 100 90 10 --
The target is hammered with a large pincer. Critical hits land more easily.
48 Guillotine ?? 30 5 --
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ORAS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ORAS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
HM05 Waterfall 80 100 15 20
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Ancient Power 60 100 5 10 Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Jet 40 100 20 -- Details
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Body Slam 85 100 15 30 Details
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Chip Away 70 100 20 -- Details
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Dragon Dance -- -- 20 -- Details
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Endeavor ?? 100 5 -- Details
An attack move that cuts down the target's HP to equal the user's HP.
Knock Off 65 100 25 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Metal Claw 50 95 35 10 Details
The target is raked with steel claws. It may also raise the user's Attack stat.
Mud Sport -- -- 15 -- Details
The user covers itself with mud. It weakens Electric-type moves for five turns.
Superpower 120 100 5 100 Details
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Switcheroo -- 100 10 -- Details
The user trades held items with the target faster than the eye can follow.
Trump Card ?? -- 5 -- Details
The fewer PP this move has, the greater its attack power.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Icy Wind559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock Off6510025--
The user slaps down the target's held item, preventing that item from being used in the battle.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Superpower1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Fury Cutter 40 95 20 -- Move Tutor - Emerald
The target is slashed with scythes or claws. Its power increases if it hits in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 308 43 80 65 50 35 35
Max Stats
Hindering Nature
Lv. 50 103 - 150 76 - 118 63 - 105 49 - 91 36 - 78 36 - 78
Lv. 100 196 - 290 148 - 233 121 - 206 94 - 179 67 - 152 67 - 152
Max Stats
Neutral Nature
Lv. 50 103 - 150 85 - 132 70 - 117 55 - 102 40 - 87 40 - 87
Lv. 100 196 - 290 165 - 259 135 - 229 105 - 199 75 - 169 75 - 169
Max Stats
Beneficial Nature
Lv. 50 103 - 150 93 - 145 77 - 128 60 - 112 44 - 95 44 - 95
Lv. 100 196 - 290 181 - 284 148 - 251 115 - 218 82 - 185 82 - 185

<--- #340
Whiscash
#342
Crawdaunt
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