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General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Kyogre Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Drizzle | |||||
Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,250,000 Points Slow |
0 | 3 Sp. Attack Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups |
Kyogre cannot breed |
Evolutionary Chain | |||
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Locations - In-Depth Details | ||
X | Transfer required | |
Y | Transfer required | |
Omega Ruby | Trade from Alpha Sapphire | |
Alpha Sapphire | Cave of Origin | Details |
Flavor Text | ||
X | A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with Groudon | |
Y | It is said to have widened the seas by causing downpours. It had been asleep in a marine trench. | |
Omega Ruby | Through Primal Reversion and with nature's full power, it will take back its true form. It can summon storms that cause the sea levels to rise. | |
Alpha Sapphire | Kyogre is said to be the personification of the sea itself. Legends tell of its many clashes against Groudon, as each sought to gain the power of nature. |
Level Up Anchors | X & Y | ΩRαS |
X & Y Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
5 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
15 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
20 | Muddy Water | ![]() |
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90 | 85 | 10 | 30 | ||
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. | |||||||||
30 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
35 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
45 | Ancient Power | ![]() |
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60 | 100 | 5 | 10 | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
50 | Water Spout | ![]() |
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150 | 100 | 5 | -- | ||
The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. | |||||||||
60 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
65 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
75 | Sheer Cold | ![]() |
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?? | 30 | 5 | -- | ||
The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. | |||||||||
80 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
90 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. |
ΩRαS Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Ancient Power | ![]() |
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60 | 100 | 5 | 10 | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
— | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
5 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
15 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
20 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
30 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
35 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
45 | Origin Pulse | ![]() |
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110 | 85 | 10 | -- | ||
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | |||||||||
50 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
60 | Muddy Water | ![]() |
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90 | 85 | 10 | 30 | ||
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. | |||||||||
65 | Sheer Cold | ![]() |
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?? | 30 | 5 | -- | ||
The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. | |||||||||
75 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
80 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
90 | Water Spout | ![]() |
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150 | 100 | 5 | -- | ||
The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | -- | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes those around it. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM78 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
HM03 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | |||||||||
HM05 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM07 (ORAS) | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Dive | ![]() |
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80 | 100 | 10 | -- | Gen V HM06 | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
Brine | ![]() |
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65 | 100 | 10 | -- | Gen IV TM55 | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Avalanche | ![]() |
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60 | 100 | 10 | -- | Gen IV TM72 | ||
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Move Tutor - Emerald | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | Move Tutor - Emerald | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - Emerald | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 670 | 100 | 100 | 90 | 150 | 140 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 94 - 136 | 85 - 127 | 139 - 181 | 130 - 172 | 85 - 127 |
Lv. 100 | 310 - 404 | 184 - 269 | 166 - 251 | 274 - 359 | 256 - 341 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 105 - 152 | 95 - 142 | 155 - 202 | 145 - 192 | 95 - 142 |
Lv. 100 | 310 - 404 | 205 - 299 | 185 - 279 | 305 - 399 | 285 - 379 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 115 - 167 | 104 - 156 | 170 - 222 | 159 - 211 | 104 - 156 |
Lv. 100 | 310 - 404 | 225 - 328 | 203 - 306 | 335 - 438 | 313 - 416 | 203 - 306 |
Primal Reversion | |||||
Picture | |||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||
Primal Kyogre |
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Kyogre is Genderless | ![]() |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Sea Basin Pokémon | 32'02" 9.8m |
948.0lbs 430kg |
5 (XY) 3 (ΩRαS) |
30,720 |
Abilities: Primordial Sea | |||||
Primordial Sea: Creates the Heavy Rain weather. This lasts until the Pokémon exits battle, and renders Fire-type moves useless |
Damage Taken | |||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Stats - Primal Reversion | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 770 | 100 | 150 | 90 | 180 | 160 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 139 - 181 | 85 - 127 | 166 - 208 | 148 - 190 | 85 - 127 |
Lv. 100 | 310 - 404 | 274 - 359 | 166 - 251 | 328 - 413 | 292 - 377 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 155 - 202 | 95 - 142 | 185 - 232 | 165 - 212 | 95 - 142 |
Lv. 100 | 310 - 404 | 305 - 399 | 185 - 279 | 365 - 459 | 325 - 419 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 170 - 222 | 104 - 156 | 203 - 255 | 181 - 233 | 104 - 156 |
Lv. 100 | 310 - 404 | 335 - 438 | 203 - 306 | 401 - 504 | 357 - 460 | 203 - 306 |
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