|
General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
||
| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Kyogre Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
|
382 | 198 | Kyogre |
カイオーガ Kaiorga |
||
|
Ability: Drizzle | |||||
| As Kyogre is brought into battle, Rain begins to fall | ||||||
| Gender Ratio | ||||||
| Male: 0 % | Female: 0 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Sea Basin Pokémon | 14'09" | 776.0 lbs | ||||
|
Evolution Chain
|
||||||
| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
|
Blue |
|
| Damage Taken | ||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
| Flavor Text | |||
| Ruby | KYOGRE has the power to create massive rain clouds that cover the entire sky and bring about torrential downpours. This POKéMON saved people who were suffering from droughts. | ||
| Sapphire | KYOGRE is named in mythology as the POKéMON that expanded the sea by covering the land with torrential rains and towering tidal waves. It took to sleep after a cataclysmic battle with GROUDON. | ||
| Emerald | KYOGRE has appeared in mythology as the creator of the sea. After long years of feuding with GROUDON, it took to sleep at the bottom of the sea. | ||
| FireRed | This POKéMON is said to have expanded the sea by bringing heavy rains. It has the power to control water. | ||
| LeafGreen | This POKéMON is said to have expanded the sea by bringing heavy rains. It has the power to control water. | ||
| Location | |||
| Game | Location | ||
| Ruby | Trade from Sapphire/Emerald | ||
| Sapphire | Cave of Origin | ||
| Emerald | Marine Cave | ||
| FireRed | Trade from Sapphire/Emerald | ||
| LeafGreen | Trade from Sapphire/Emerald | ||
| Colosseum | Trade from Sapphire/Emerald | ||
| XD | Trade from Sapphire/Emerald | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| 5 | Scary Face | ![]() | -- | 90 | 10 | -- | |||
| Frightens with a scary face to sharply reduce SPEED. | |||||||||
| 15 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | |||||||||
| 20 | Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | |||||||||
| 30 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| 35 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| 45 | Hydro Pump | ![]() | 120 | 80 | 5 | -- | |||
| Blasts water at high power to strike the foe. | |||||||||
| 50 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 60 | Sheer Cold | ![]() | ?? | 30 | 5 | -- | |||
| A chilling attack that causes fainting if it hits. | |||||||||
| 65 | Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | |||||||||
| 75 | Water Spout | ![]() | 150 | 100 | 5 | -- | |||
| Inflicts more damage if the user's HP is high. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| 5 | Scary Face | ![]() | -- | 90 | 10 | -- | |||
| Frightens with a scary face to sharply reduce SPEED. | |||||||||
| 15 | Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | |||||||||
| 20 | Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | |||||||||
| 30 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| 35 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| 45 | Hydro Pump | ![]() | 120 | 80 | 5 | -- | |||
| Blasts water at high power to strike the foe. | |||||||||
| 50 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| 60 | Sheer Cold | ![]() | ?? | 30 | 5 | -- | |||
| A chilling attack that causes fainting if it hits. | |||||||||
| 65 | Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | |||||||||
| 75 | Water Spout | ![]() | 150 | 100 | 5 | -- | |||
| Inflicts more damage if the user's HP is high. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM04 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| TM05 | Roar | ![]() | -- | 100 | 20 | -- | |||
| Makes the foe flee to end the battle. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM07 | Hail | ![]() | -- | -- | 10 | -- | |||
| Summons a hailstorm that strikes every turn. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM15 | Hyper Beam | ![]() | 150 | 90 | 5 | -- | |||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM20 | Safeguard | ![]() | -- | -- | 25 | -- | |||
| A mystical force prevents all status problems. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM31 | Brick Break | ![]() | 75 | 100 | 15 | -- | |||
| Destroys barriers such as REFLECT and causes damage. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| HM03 | Surf | ![]() | 95 | 100 | 15 | -- | |||
| Creates a huge wave, then crashes it down on the foe. | |||||||||
| HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| HM07 | Waterfall | ![]() | 80 | 100 | 15 | -- | |||
| Charges the foe with speed to climb waterfalls. | |||||||||
| HM08 | Dive | ![]() | 60 | 100 | 10 | -- | |||
| Dives underwater the first turn and strikes next turn. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind | ![]() | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Swift | ![]() | 60 | -- | 20 | -- | |||
| Sprays star-shaped rays that never miss. | ||||||||
| Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 30,720 Steps | Special Attack: 3 Points | 5 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Cannot Breed | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 100 | 100 | 90 | 150 | 140 | 90 |
| Max Stats Hindering Nature | 404 | 269 | 251 | 359 | 341 | 251 |
| Max Stats Neutral Nature | 404 | 299 | 279 | 399 | 379 | 279 |
| Max Stats Beneficial Nature | 404 | 328 | 306 | 438 | 416 | 306 |


































