Groudon, The Continent Pokémon. Said to have expanded the lands by evaporating water with raging heat. It battled titanically with Kyogre It had been asleep in underground magma ever since it fiercely fought Kyogre long ago. Groudon is said to be the personification of the land itself. Legends tell of its many clashes against Kyogre, as each sought to gain the power of nature. Through Primal Reversion and with nature's full power, it will take back its true form. It can cause magma to erupt and expand the landmass of the world.
Groudon has always been a bit of a weird Pokémon to me. When it was first shown, I didn't know what to think of it, it just looked bizarre and the concept of it made no sense because its counterpart, Kyogre, could easily destroy it. Though Primal Reversion has made Groudon a fair bit more useful, its base form is still perfectly valid. It is a solid Pokémon with great moves and great potential
Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns. - Groudon's only option, but it's quite handy. It brings sunlight for five turns to boost Fire-type move power and weaken Water. Very useful
-Earthquake / Precipice Blades
A rather standard set for Groudon, this set monopolises on its physical bulk and can do decent damage and annoy. Earthquake and Precipice Blades are the key STAB moves, with Earthquake having better accuracy and Precipice Blades having more power. Toxic & Thunder Wave allow for Groudon to take down many threats, with Bulk Up being an option to boost up Groudon even further. Stealth Rock is an absolute must as it can just screw with many Pokémon and finally, Dragon Tail & Roar can be used to either deal with Flying-types who are immune to its main moves, or to force an opponent out, which is quite handy if you have Stealth Rock set up
-Earthquake / Precipice Blades
This is your general bog-standard Groudon set. Rock Polish can be used to greatly boost Groudon's Speed to make it a threat again. Earthquake & Precipice Blades work the same as before. Stone Edge can utterly destroy Flying-type Pokémon while Dragon Claw & Fire Punch can give somem much needed coverage, especially, with the former, against Ice-types that may plague it.
Eruption, Flamethrower, Lava Plume, Rock Slide, Solar Beam, Sunny DayThunderbolt, Thunder Punch
Kyogre. Enough said. Ok, you want more? Kyogre is essentially the ultimate Groudon counter. It is more Special focused, which is Groudon's achille's heel, and with added rain, it hits harder. Even when in sunshine, Kyogre can take off the vast majority of Groudon's health in one hit. Alternatively, going for Pokémon such as Giratina and Lugia, who both have decent physical bulk, is a good bet. Just go for hard hitting Special moves, especially Water & Ice, and Groudon will collapse like a cliffside in a storm
And with ORAS comes the ultimate Groudon. Groudon has been improved in every way in thanks to its Primal Reversion. Attach a Red Orb to it and as soon as you send it into battle, it evolves, without even taking your Mega Slot. Primal Groudon has received excellent boosts in nearly all of its stats and has gained an extra type of Fire-type to get that extra STAB boost. Now, you may say that getting the Fire-type just means that Water-types will kill it quicker, its ability completely renders any Water-type move useless. Plus, its Special Attack stat is now level to what its Attack was in its standard form meaning you can use it in any way you want. Yowzah.
Desolate Land: Creates the Strong Sun weather. This lasts until the Pokémon exits battle, and renders Water-type moves useless - Absolutely brutal. Removes Groudon's 4* Water weakness while in effect. It can also only be deactivated by Primal Kyogre, Mega Rayquaza and Pokémon with Cloud Nine
Let's Get Physical
So pretty basic Rock Polish set here. Preicipice Blades and Stone Edge get pretty good neutral coverage together, and Fire Punch is the best physical Fire STAB Groudon has. Swords Dance is there to boost power and muscle past really bulky stuffs while Dragon Claw better handles stuff like Giratina's Origin FormE and Mega Rayquaza, the latter of which is definitely going to be a brutal threat to Primal Groudon.
Ancient Volcanic Power
-Fire Blast / Flamethrower
Now it has the boost, a Special Primal Groudon is an absolute must to try, and this set provides just that. Precipice Blades is a good option to get past Special Walls, despite being a Physical Move. Fire Blast and Flamethrower now get STAB meaning that they hit even harder. Choice is yours on whether you want more power or more accuracy. Dragon Pulse is useful to take out Dragon-type enemies and for the final move, Solar Beam takes advantage of the perpetual sunlight, doing ridiculous damage, and Thunderbolt provides decent coverage.
-Dragon Tail / Stone Edge
This is a rather basic offensive tank set here. It has powerful STAB moves in Precipice Blades and Fire Blast, with Stealth Rock to set in entry hazards that can decimate foes, and Dragon Tail which is useful for phazing. You could also run Stone Edge in that last slot for better physical coverage. Naughty or Lonely natures are an option if you want to maintain Groudon's speed, but it just seems like such a shame to give up such great bulk as Groudon excels with its bulk.
Earth Power, Eruption, Lava Plume, Rock Slide, Solar Beam, Sunny DayThunderbolt, Thunder Punch
Double & Triple Battle Options
Primal Groudon is a treat for Doubles for sure, but does Vanilla Groudon have anything to offer? For now, it's beyond difficult to justify running any Item on Groudon that isn't the Red Orb. Essentially it's a free and instant Mega Evolution with many many more bonuses than drawbacks. Infinite Sun, Immunity to water, this will be the focus of the next set.
For lack of a better pun, this set brings the heat. Precipice Blades is a risky but powerful spread move that won't hit Groudon's Partner. The fire move is dependent on what your team does to funtion. If you've a handle on speed control through Tailwind or Trick Room, then Eruption will be your best means of dishing out insane damage if you can move first reliably. Rock Slide is nice coverage, but flinching once in a critical moment can decide games. Protect is arguably the best move in Doubles/Triples but if you can get away with setting up and sealing the game in your favor through Swords Dane or Rock Polish, by all means go for it.
The best Partners for Groudon have to appreciate the sun and take advantage of the granted Water immunity. Mega Houndoom comes to mind first, finally being able to use Solar Power reliably and effectively with Primal Reversion not stopping the trainer from Mega Evolving. Cherim is gimmicky, but Groudon won't turn down a Flower Gift boost. Various Chlorophyl, Harvest and Solar Power Pokemon will want to be at Primal Groudon's side, there isn't realy an incorrect choice here for Partners. You can even have a Pokemon with water moves ready to launch the same turn you have Primal Groudon switch out.
Regular Groudon is terribly overshadowed by its Primal Form, taking the most damage from Grass Knot and having several weaknesses, while Primal Groudon finds itself weak to the wildly popular Earthquake and Special Attacks in general. Both have base 90 speed so many Pokemon outrun them too. So speed control is more or less necessary if you want Groudon to exceed in battle performance. Those flaws however are minor compared to what Primal Groudon brings to the table in sheer power and support. Never underestimate this Pokemon.
Countering Primal Groudon
Again, you'll want to go with Primal Kyogre. If sent out after Primal Groudon, then its Primordial Sea will overwrite Desolate Land, and thus make Primal Groudon 4* weak to Water-type moves once more. Similarly, Mega Rayquaza's Delta Stream and Golduck's Cloud Nine does this rather expertly too. From there, just hit with Water-type moves and Primal Groudon will go down with ease. Alternatively, you need to go with Pokémon that resist Primal Groudon's STABs, Flygon, Salamence and Rayquaza, for example, resist both and can hit rather hard. Go for the Special attacks and it should fall before too long.
Locations in Games
Black 2/White 2:
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