| East Town Moves |
| Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
| Charm |
 |
- |
1 |
Wave |
Wide |
Medium |
Lowers opponent's Attack |
| Cut |
 |
★★ |
1 |
Close |
Short-Distance |
Fast |
No additional effect |
| Torment |
 |
- |
1 |
Wave |
Wide |
Slow |
Can't use the same attack twice |
| Swagger |
 |
- |
1 |
Wave |
Wide |
Medium |
Increases strength but confuses user |
| Fake Tears |
 |
- |
1 |
Wave |
Wide |
Medium |
Lowers opponent's Defense |
| Bite |
 |
★★ |
1 |
Close |
Short-Distance |
Fast |
May make opponent flinch |
| Facade |
 |
★★ |
1 |
Close |
Short-Distance |
Medium |
Doubles damage if user is affected by a status condition |
| Hypnosis |
 |
- |
1 |
Wave |
Wide |
Slow |
Puts the opponent to sleep |
| Faint Attack |
 |
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
| Aerial Ace |
 |
★★ |
1 |
Assault |
Wide |
Medium |
No additional effect |
| Hone Claws |
 |
- |
1 |
- |
Long Distance |
Slow |
Increases the user's Attack & Accuracy |
| Quick Attack |
 |
★★ |
3 |
Assault |
Short-Distance |
Medium |
No additional effect |
| Thief |
 |
★★ |
1 |
Close |
Wide |
Medium |
Increases the money dropped by the opponent |
| U-turn |
 |
★★ |
2 |
Assault |
Wide |
Slow |
Removes itself from play after user |
| Fake Out |
 |
★★ |
2 |
Close |
Short-Distance |
Medium |
Causes the opponent to flinch |
| Flash |
 |
- |
1 |
Wave |
Wide |
Medium |
Lowers the opponent's Accuracy |
| Fury Swipes |
 |
★★ |
1 |
Close |
Short-Distance |
Medium |
No additional effect |
| Wake-up Slap |
 |
★★ |
1 |
Close |
Wide |
Fast |
Inflicts double damage if the opponent is asleep |
| Round |
 |
★★ |
1 |
Wave |
Wide |
Medium |
Increases damage if partners also use this move |
| Level Up |
|
| — |
Fake Out |
 |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
| 5 |
Scratch |
 |
Hard, pointed, and sharp claws rake the target to inflict damage. |
| 8 |
Growl |
 |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
| 13 |
Hypnosis |
 |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| 17 |
Faint Attack |
 |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 20 |
Fury Swipes |
 |
The target is raked with sharp claws or scythes for two to five times in quick succession. |
| 25 |
Charm |
 |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| 29 |
Assist |
 |
The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
| 32 |
Captivate |
 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| 37 |
Slash |
 |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 41 |
Sucker Punch |
 |
This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| 44 |
Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| 48 |
Hone Claws |
 |
The user sharpens its claws to boost its Attack stat and accuracy. |
| Machine Moves |
|
| Hone Claws |
 |
The user sharpens its claws to boost its Attack stat and accuracy. |
| Toxic |
 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Hidden Power |
 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Sunny Day |
 |
The user intensifies the sun for five turns, powering up Fire-type moves. |
| Taunt |
 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Protect |
 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance |
 |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| Frustration |
 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| Thunderbolt |
 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| Thunder |
 |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| Return |
 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| Dig |
 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| Shadow Ball |
 |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Aerial Ace |
 |
The user confounds the target with speed, then slashes. The attack lands without fail. |
| Torment |
 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Facade |
 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Rest |
 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Thief |
 |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| Round |
 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| Echoed Voice |
 |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| Shadow Claw |
 |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Payback |
 |
If the user moves after the target, this attack's power will be doubled. |
| Retaliate |
 |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| Flash |
 |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| Psych Up |
 |
The user hypnotizes itself into copying any stat change made by the target. |
| Work Up |
 |
The user is roused, and its Attack and Sp. Atk stats increase. |
| Dream Eater |
 |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
| Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| U-turn |
 |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Substitute |
 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Cut |
 |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |