| West Town Moves |
| Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
| Counter |
 |
- |
1 |
- |
Long Distance |
Slow |
Does damage based on the damage you receive from attacks |
| Thunder Fang |
 |
★★★ |
1 |
Close |
Short-Distance |
Fast |
May paralyse opponent or make opponent flinch |
| Brick Break |
 |
★★★ |
2 |
Close |
Wide |
Medium |
No additional effect |
| Grass Knot |
 |
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
| Mean Look |
 |
- |
1 |
Wave |
Wide |
Medium |
Stops the opponent from moving |
| Payback |
 |
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
| Bulldoze |
 |
★★★ |
1 |
All Directions |
Short-Distance |
Slow |
Lowers opponent's Speed |
| Assurance |
 |
★★★ |
1 |
Close |
Short-Distance |
Fast |
Does double damage if user has been knocked back |
| Rest |
 |
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
| Snarl |
 |
★★★ |
1 |
All Directions |
Wide |
Slow |
Lowers the opponent's Attack |
| Fire Fang |
 |
★★★ |
1 |
Close |
Short-Distance |
Fast |
May cause the opponent to be Burned or to flinch |
| Substitute |
 |
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
| Hidden Power |
 |
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
| Level Up |
|
| — |
Leer |
 |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| — |
Rage |
 |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| — |
Bite |
 |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| — |
Sand-attack |
 |
Sand is hurled in the target's face, reducing its accuracy. |
| 4 |
Bite |
 |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 7 |
Sand-attack |
 |
Sand is hurled in the target's face, reducing its accuracy. |
| 10 |
Torment |
 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 13 |
Sand Tomb |
 |
The user traps the target inside a harshly raging sandstorm for four to five turns. |
| 16 |
Assurance |
 |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 19 |
Mud-slap |
 |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 22 |
Embargo |
 |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| 25 |
Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| 28 |
Crunch |
 |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 32 |
Dig |
 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| 36 |
Scary Face |
 |
The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 40 |
Foul Play |
 |
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
| 44 |
Sandstorm |
 |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 48 |
Earthquake |
 |
The user sets off an earthquake that strikes those around it. |
| 52 |
Thrash |
 |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Machine Moves |
|
| Hone Claws |
 |
The user sharpens its claws to boost its Attack stat and accuracy. |
| Roar |
 |
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| Toxic |
 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Hidden Power |
 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Taunt |
 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Protect |
 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Frustration |
 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| Earthquake |
 |
The user sets off an earthquake that strikes those around it. |
| Return |
 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| Dig |
 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| Brick Break |
 |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Sludge Bomb |
 |
Unsanitary sludge is hurled at the target. It may also poison the target. |
| Sandstorm |
 |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| Rock Tomb |
 |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| Torment |
 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Facade |
 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Rest |
 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Thief |
 |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
| Low Sweep |
 |
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| Round |
 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| Fling |
 |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Incinerate |
 |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| Embargo |
 |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| Shadow Claw |
 |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Payback |
 |
If the user moves after the target, this attack's power will be doubled. |
| Retaliate |
 |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| Stone Edge |
 |
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| Bulldoze |
 |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| Rock Slide |
 |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| Grass Knot |
 |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Substitute |
 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Rock Smash |
 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| Snarl |
 |
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| Cut |
 |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Strength |
 |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |