| West Town Moves |
| Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
| Brick Break |
 |
★★★ |
2 |
Close |
Wide |
Medium |
No additional effect |
| Grass Knot |
 |
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
| Agility |
 |
- |
1 |
- |
Short-Distance |
Medium |
Increases user's Speed |
| Endure |
 |
- |
1 |
- |
Wide |
Fast |
Allows you to survive to 1 Hit Point when attacked |
| Flail |
 |
★★★ |
1 |
All Directions |
Wide |
Medium |
Does more damage the lower the user's HP |
| Charge Beam |
 |
★★★ |
2 |
Wave |
Wide |
Slow |
May raise the user's Attack |
| Fling |
 |
★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Throws coins at the opponent |
| Rest |
 |
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
| Light Screen |
 |
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
| Present |
 |
★★★ |
1 |
Projectile |
Wide |
Medium |
Can damage or heal opponent |
| Substitute |
 |
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
| Hidden Power |
 |
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
| Rumble U Figure Moves |
| Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect | Price |
| Iron Tail |
 |
★★★★★ |
1 |
Close |
Short-Distance |
Medium |
Lowers opponent's Defense |
10000 |
| Dig |
 |
★★★★ |
1 |
Assault |
Long Distance |
Slow |
No additional effect |
5000 |
| Swagger |
 |
- |
1 |
Wave |
Wide |
Medium |
Increases strength but confuses user |
500 |
| Rock Smash |
 |
★★ |
1 |
Close |
Wide |
Medium |
Lowers opponent's Defense |
1000 |
| Echoed Voice |
 |
★ |
1 |
Wave |
Wide |
Medium |
Does more damage if used with partners |
500 |
| Electro Ball |
 |
★★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Increases damage the higher the opponent's Speed |
5000 |
| Doubleslap |
 |
★★ |
1 |
Close |
Short-Distance |
Medium |
No additional effect |
1000 |
| Return |
 |
★★★★★ |
1 |
Close |
Short-Distance |
Fast |
More powerful the longer the Pokémon has been out in battle |
10000 |
| Strength |
 |
★★★★ |
1 |
Close |
Wide |
Medium |
No additional effect |
5000 |
| Double Team |
 |
- |
1 |
- |
Short-Distance |
Medium |
Increases user's Evasion |
500 |
| Bide |
 |
- |
1 |
- |
Long Distance |
Slow |
Does damage based on the damage you receive from attacks |
500 |
| Thunder |
 |
★★★★★ |
1 |
Distant Point |
Wide |
Medium |
May paralyse opponent |
10000 |
| Thunderpunch |
 |
★★★★ |
1 |
Close |
Short-Distance |
Fast |
May paralyse opponent |
5000 |
| Facade |
 |
★★ |
1 |
Close |
Short-Distance |
Medium |
Doubles damage if user is affected by a status condition |
500 |
| Brick Break |
 |
★★★ |
2 |
Close |
Wide |
Medium |
No additional effect |
2000 |
| Reversal |
 |
★★★★ |
1 |
All Directions |
Wide |
Medium |
Does more damage the lower your Hit Points |
5000 |
| Grass Knot |
 |
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
2000 |
| Tickle |
 |
- |
1 |
Close |
Short-Distance |
Fast |
Lowers opponent's Attack & Defense |
500 |
| Agility |
 |
- |
1 |
- |
Short-Distance |
Medium |
Increases user's Speed |
500 |
| Endure |
 |
- |
1 |
- |
Wide |
Fast |
Allows you to survive to 1 Hit Point when attacked |
500 |
| Signal Beam |
 |
★★★★ |
1 |
Wave |
Short-Distance |
Medium |
May confuse opponent |
5000 |
| Flail |
 |
★★★ |
1 |
All Directions |
Wide |
Medium |
Does more damage the lower the user's HP |
2000 |
| Tail Whip |
 |
- |
1 |
All Directions |
Wide |
Slow |
Lowers opponent's Defense |
500 |
| Charge |
 |
- |
1 |
- |
Long Distance |
Slow |
Increases user's Defense. Increases power of Electric-type moves |
500 |
| Charge Beam |
 |
★★★ |
2 |
Wave |
Wide |
Slow |
May raise the user's Attack |
2000 |
| Helping Hand |
 |
- |
1 |
Close |
Short-Distance |
Fast |
Increases the strength of partners by 50% |
500 |
| Thundershock |
 |
★★ |
1 |
Close |
Short-Distance |
Fast |
May paralyse the opponent |
1000 |
| Quick Attack |
 |
★★ |
3 |
Assault |
Short-Distance |
Medium |
No additional effect |
1000 |
| Thunder Wave |
 |
- |
1 |
Wave |
Wide |
Medium |
Paralyses opponent |
500 |
| Toxic |
 |
- |
1 |
Distant Point |
Wide |
Medium |
Badly poisons the opponent |
500 |
| Growl |
 |
- |
1 |
Wave |
Short-Distance |
Medium |
Lowers the opponent's Attack |
500 |
| Fling |
 |
★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Throws coins at the opponent |
2000 |
| Wish |
 |
- |
1 |
- |
Long Distance |
Slow |
Heals the user's HP by up to 50% |
500 |
| Fake Out |
 |
★★ |
2 |
Close |
Short-Distance |
Medium |
Causes the opponent to flinch |
1000 |
| Rest |
 |
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
500 |
| Knock Off |
 |
★★ |
1 |
Close |
Wide |
Medium |
Gives more money when you defeat an enemy |
1000 |
| Light Screen |
 |
- |
1 |
All Directions |
Long Distance |
Slow |
Halves damage received while this move is in effect |
500 |
| Flash |
 |
- |
1 |
Wave |
Wide |
Medium |
Lowers the opponent's Accuracy |
500 |
| Present |
 |
★★★ |
1 |
Projectile |
Wide |
Medium |
Can damage or heal opponent |
2000 |
| Discharge |
 |
★★★★ |
1 |
All Directions |
Wide |
Slow |
May paralyse the opponent |
5000 |
| Covet |
 |
★★★ |
1 |
Close |
Wide |
Medium |
Increases the amount of coins dropped by the opponents |
2000 |
| Volt Tackle |
 |
★★★★★ |
4 |
Assault |
Short-Distance |
Medium |
May cause the opponent to be Paralysed. Damages the user |
10000 |
| Volt Switch |
 |
★★ |
2 |
Assault |
Wide |
Medium |
No additional effect |
1000 |
| Protect |
 |
- |
1 |
- |
Wide |
Fast |
Protects the user from damage |
500 |
| Substitute |
 |
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
500 |
| Hidden Power |
 |
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
2000 |
| Frustration |
 |
★★★★★ |
1 |
Close |
Short-Distance |
Fast |
If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
10000 |
| Round |
 |
★★ |
1 |
Wave |
Wide |
Medium |
Increases damage if partners also use this move |
1000 |
| Wild Charge |
 |
★★★★ |
4 |
Assault |
Short-Distance |
Medium |
Inflicts damage on the user |
5000 |
| Thunderbolt |
 |
★★★★ |
3 |
Distant Point |
Long Distance |
Slow |
No additional effect |
5000 |
| Level Up |
|
| — |
Growl |
 |
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. |
| — |
Thundershock |
 |
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
| 5 |
Tail Whip |
 |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 10 |
Thunder Wave |
 |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
| 13 |
Quick Attack |
 |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 18 |
Electro Ball |
 |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
| 21 |
Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 26 |
Slam |
 |
The target is slammed with a long tail, vines, etc., to inflict damage. |
| 29 |
Thunderbolt |
 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| 34 |
Feint |
 |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
| 37 |
Agility |
 |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 42 |
Discharge |
 |
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| 45 |
Light Screen |
 |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| 50 |
Thunder |
 |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| Machine Moves |
|
| Toxic |
 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Hidden Power |
 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Light Screen |
 |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| Protect |
 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance |
 |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| Frustration |
 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| Thunderbolt |
 |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| Thunder |
 |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
| Return |
 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| Dig |
 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| Brick Break |
 |
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| Double Team |
 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Facade |
 |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Rest |
 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Attract |
 |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Round |
 |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| Echoed Voice |
 |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| Fling |
 |
The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Charge Beam |
 |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| Flash |
 |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
| Volt Switch |
 |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Thunder Wave |
 |
A weak electric charge is launched at the target. It causes paralysis if it hits. |
| Grass Knot |
 |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| Swagger |
 |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Substitute |
 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Wild Charge |
 |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| Rock Smash |
 |
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| Strength |
 |
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |