| East Town Moves | 
		
			| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
		
			| Cut |  | ★★ | 1 | Close | Short-Distance | Fast | No additional effect | 
		
			| Torment |  | - | 1 | Wave | Wide | Slow | Can't use the same attack twice | 
		
			| Swagger |  | - | 1 | Wave | Wide | Medium | Increases strength but confuses user | 
		
			| Rock Smash |  | ★★ | 1 | Close | Wide | Medium | Lowers opponent's Defense | 
		
			| Fake Tears |  | - | 1 | Wave | Wide | Medium | Lowers opponent's Defense | 
		
			| Flatter |  | - | 1 | Distant Point | Wide | Medium | Increases power but confuses user | 
		
			| Facade |  | ★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition | 
		
			| Rock Tomb |  | ★★ | 1 | - | Short-Distance | Fast | Lowers opponent's Speed | 
		
			| Defog |  | - | 1 | Distant Point | Wide | Slow | Lowers evasion of the enemy | 
		
			| Scary Face |  | - | 1 | Wave | Wide | Slow | Lowers opponent's Speed | 
		
			| Faint Attack |  | ★★ | 1 | Assault | Wide | Medium | No additional effect | 
		
			| Aerial Ace |  | ★★ | 1 | Assault | Wide | Medium | No additional effect | 
		
			| Thief |  | ★★ | 1 | Close | Wide | Medium | Increases the money dropped by the opponent | 
		
			| U-turn |  | ★★ | 2 | Assault | Wide | Slow | Removes itself from play after user | 
		
			| Knock Off |  | ★★ | 1 | Close | Wide | Medium | Gives more money when you defeat an enemy | 
		
			| Whirlwind |  | - | 1 | - | Wide | Medium | Knocks the opponent back | 
		
			| Fury Attack |  | ★★ | 2 | Assault | Short-Distance | Medium | No additional effect | 
		
			| Round |  | ★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move | 
| Level Up | 
|
				| — | Gust |  | A gust of wind is whipped up by wings and launched at the target to inflict damage. | 
				| — | Leer |  | The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | 
				| — | Fury Attack |  | The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
				| — | Pluck |  | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 5 | Fury Attack |  | The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
				| 10 | Pluck |  | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | 
				| 14 | Nasty Plot |  | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | 
				| 19 | Flatter |  | Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. | 
				| 23 | Faint Attack |  | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | 
				| 28 | Punishment |  | This attack's power increases the more the target has powered up with stat changes. | 
				| 32 | Defog |  | A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. | 
				| 37 | Tailwind |  | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | 
				| 41 | Air Slash |  | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | 
				| 46 | Dark Pulse |  | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | 
				| 50 | Embargo |  | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | 
				| 51 | Bone Rush |  | The user strikes the target with a hard bone two to five times in a row. | 
				| 57 | Whirlwind |  | The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | 
				| 63 | Brave Bird |  | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | 
				| 70 | Mirror Move |  | The user counters the target by mimicking the target's last move. | 
| Machine Moves | 
|
					| Toxic |  | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
					| Hidden Power |  | A unique attack that varies in type and intensity depending on the Pokémon using it. | 
					| Sunny Day |  | The user intensifies the sun for five turns, powering up Fire-type moves. | 
					| Taunt |  | The target is taunted into a rage that allows it to use only attack moves for three turns. | 
					| Hyper Beam |  | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
					| Protect |  | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
					| Rain Dance |  | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
					| Frustration |  | A full-power attack that grows more powerful the less the user likes its Trainer. | 
					| Return |  | A full-power attack that grows more powerful the more the user likes its Trainer. | 
					| Shadow Ball |  | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | 
					| Double Team |  | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
					| Rock Tomb |  | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
					| Aerial Ace |  | The user confounds the target with speed, then slashes. The attack lands without fail. | 
					| Torment |  | The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
					| Facade |  | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
					| Rest |  | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
					| Attract |  | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
					| Thief |  | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
					| Round |  | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
					| Incinerate |  | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
					| Embargo |  | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | 
					| Payback |  | If the user moves after the target, this attack's power will be doubled. | 
					| Retaliate |  | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
					| Giga Impact |  | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
					| Psych Up |  | The user hypnotizes itself into copying any stat change made by the target. | 
					| Swagger |  | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
					| Pluck |  | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | 
					| U-turn |  | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
					| Substitute |  | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
					| Rock Smash |  | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
					| Snarl |  | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | 
					| Cut |  | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | 
					| Fly |  | The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |