Soundproof

Details Pokémon

Name Jp. Name
Soundproof Soundproof
ぼうおん
Game's Text:
Soundproofing of the Pokémon itself gives full immunity to all sound-based moves.
In-Depth Effect:
Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Blocks Role Play & Doodle Blocks Receive & Power of Alchemy Blocks Entrainment Blocks Trace
No No No No
Blocks Skill Swap & Wandering Spirit Blocks Gastro Acid & Neutralizing Gas Removed by Mold Breaker / Turboblaze / Teravolt Not used if user is Transformed
No No Yes No
Attacks Effected
Name Type Cat. PP Att. Acc. Effect
Alluring Voice Alluring Voice - FAIRY 12 80 100 Confuses the target if its stats were boosted during the turn this move is used.
Boomburst Boomburst - NORMAL 12 140 100 The user attacks everything around it with the destructive power of a terrible explosive sound.
Bug Buzz Bug Buzz - BUG 12 90 100 Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Chatter Chatter - FLYING 20 65 100 The user attacks the target with sound waves of deafening chatter. This also confuses the target.
Clanging Scales Clanging Scales - DRAGON 8 110 100 Lowers the user's Defense stat by 1 stage.
Clangorous Soul Clangorous Soul - DRAGON 8 -- 101 The user loses 1/3 of its max HP to boost its Attack Defense Sp. Atk Sp. Def and Speed stats by 1 stage. This move fails if the user doesn't have enough remaining HP.
Clangorous Soulblaze Clangorous Soulblaze - DRAGON 1 185 101 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Confide Confide - NORMAL 20 -- 101 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Disarming Voice Disarming Voice - FAIRY 16 40 101 Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Dragon Cheer Dragon Cheer - DRAGON 16 -- 101 Gives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost.
Echoed Voice Echoed Voice - NORMAL 16 40 100 The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
Eerie Spell Eerie Spell - PSYCHIC 8 80 100 Removes 3 PP from the move last used by the target.
Grass Whistle Grass Whistle - GRASS 16 -- 55 This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
Growl Growl - NORMAL 20 -- 100 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Heal Bell Heal Bell - NORMAL 8 -- 101 The user cures the status conditions of all the Pokémon in its party including itself as well as its allies.
Howl Howl - NORMAL 20 -- 101 Boosts the Attack stats of the user and its allies by 1 stage.
Hyper Voice Hyper Voice - NORMAL 12 90 100 The user attacks by letting loose a horribly loud, resounding cry.
Metal Sound Metal Sound - STEEL 20 -- 85 Lowers the target's Sp. Def stat by 2 stages.
Noble Roar Noble Roar - NORMAL 20 -- 100 Lowers the target's Attack and Sp. Atk stats by 1 stage.
Overdrive Overdrive - ELECTRIC 12 80 100 The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Parting Shot Parting Shot - DARK 20 -- 100 Lowers the target's Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.
Perish Song Perish Song - NORMAL 8 -- 101 Gives all Pokémon on the field the Perishing status.
Psychic Noise Psychic Noise - PSYCHIC 12 75 100 Gives the target the Healing Prevented status for 2 turns.
Relic Song Relic Song - NORMAL 12 75 100 The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
Roar Roar - NORMAL 20 -- 101 If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random.
Round Round - NORMAL 16 60 100 If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Screech Screech - NORMAL 20 -- 85 Lowers the target's Defense stat by 2 stages.
Sing Sing - NORMAL 16 -- 55 Puts the target to sleep.
Snarl Snarl - DARK 16 55 95 Lowers targets' Sp. Atk stats by 1 stage.
Snore Snore - NORMAL 16 50 100 Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Sparkling Aria Sparkling Aria - WATER 12 90 100 Cures targets of their burns.
Supersonic Supersonic - NORMAL 20 -- 55 The user generates odd sound waves from its body that confuse the target.
Torch Song Torch Song - FIRE 12 80 100 Boosts the user's Sp. Atk stat by 1 stage.
Uproar Uproar - NORMAL 12 90 100 The user gains the Uproar status.

Pokémon that can have the Soundproof ability:

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0100
Voltorb Soundproof
Static
40 30 50 55 55 100
#0100
Voltorb Soundproof
Static
Aftermath
40 30 50 55 55 100
#0101
Electrode Soundproof
Static
60 50 70 80 80 150
#0101
Electrode Soundproof
Static
Aftermath
60 50 70 80 80 150
#0122
Mr. Mime Soundproof
Filter
40 45 65 100 120 90
#0293
Whismur Soundproof 64 51 23 51 23 28
#0294
Loudred Soundproof 84 71 43 71 43 48
#0295
Exploud Soundproof 104 91 63 91 73 68
#0439
Mime Jr. Soundproof
Filter
20 25 45 70 90 60
#0782
Jangmo-o Bulletproof
Soundproof
45 55 65 45 45 45
#0783
Hakamo-o Bulletproof
Soundproof
55 75 90 65 70 65
#0784
Kommo-o Bulletproof
Soundproof
75 110 125 100 105 85

Pokémon that can have the Soundproof ability as their Hidden Ability:

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0410
Shieldon Soundproof 30 42 118 42 88 30
#0411
Bastiodon Soundproof 60 52 168 47 138 30
#0459
Snover Soundproof 60 62 50 62 60 40
#0460
Abomasnow Soundproof 90 92 75 92 85 60
#0626
Bouffalant Soundproof 95 110 95 40 95 55