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#155 Cyndaquil | |
Images |
Normal Sprite |
Shiny Sprite |
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Name |
Other Names |
No. |
Gender Ratio |
Type |
Cyndaquil |
Japan: | Hinoarashi ヒノアラシ |
French: | Héricendre |
German: | Feurigel |
Korean: | 브케인 |
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National: | #155 |
BW Unova: | #--- |
B2W2 Unova: | #--- |
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Male ♂: | 87.5% | Female ♀: | 12.5% |
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Abilities: Blaze - Flash Fire (Hidden Ability) |
Blaze: When HP is below 1/3rd, Fire’s power increases to 1.5 times.
Hidden Ability (Not Available): Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. |
Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
Fire Mouse Pokémon |
1’08”
0.5m |
17.4lbs
7.9kg |
45 |
5,120 |
Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,059,860 Points Medium Slow |
70 |
1 Speed Point(s)
|
18 |
Level 10 |
Locations |
Black |
None. PokéTransfer or Dream World |
White |
None. PokéTransfer or Dream World |
Black 2 |
Trade Required |
White 2 |
Trade Required |
Flavor Text |
Black |
It has a timid nature. If it is startled, the flames on its back burn more vigorously. |
White |
Black 2 |
White 2 |
Black/White/Black 2/White 2 Level Up | |
— |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
6 |
Smokescreen |
 |
 |
-- |
100 |
20 |
-- |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
10 |
Ember |
 |
 |
40 |
100 |
25 |
10 |
The target is attacked with small flames. It may also leave the target with a burn. |
13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
19 |
Flame Wheel |
 |
 |
60 |
100 |
25 |
10 |
The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. |
22 |
Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
The user curls up to conceal weak spots and raise its Defense stat. |
28 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
31 |
Swift |
 |
 |
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the opposing team. This attack never misses. |
37 |
Lava Plume |
 |
 |
80 |
100 |
15 |
30 |
An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
40 |
Flamethrower |
 |
 |
95 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
46 |
Inferno |
 |
 |
100 |
50 |
5 |
100 |
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
49 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
55 |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
58 |
Eruption |
 |
 |
150 |
100 |
5 |
-- |
The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. |
TM & HM Attacks | |
TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. | TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | TM35 |
Flamethrower |
 |
 |
95 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | TM38 |
Fire Blast |
 |
 |
120 |
85 |
5 |
10 |
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
The user confounds the target with speed, then slashes. The attack lands without fail. | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | TM43 |
Flame Charge |
 |
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50 |
100 |
20 |
-- |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | TM50 |
Overheat |
 |
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140 |
90 |
5 |
-- |
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | TM59 |
Incinerate |
 |
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30 |
100 |
15 |
-- |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | TM61 |
Will-o-wisp |
 |
 |
-- |
75 |
15 |
-- |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | TM93 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | HM01 |
Cut |
 |
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50 |
95 |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
Details |
The target is raked with sharp claws or scythes for two to five times in quick succession. | Quick Attack |
 |
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40 |
100 |
30 |
-- |
Details |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | Reversal |
 |
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?? |
100 |
15 |
-- |
Details |
An all-out attack that becomes more powerful the less HP the user has. | Thrash |
 |
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120 |
100 |
10 |
-- |
Details |
The user rampages and attacks for two to three turns. It then becomes confused, however. | Foresight |
 |
 |
-- |
-- |
40 |
-- |
Details |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | Covet |
 |
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60 |
100 |
40 |
-- |
Details |
The user endearingly approaches the target, then steals the target's held item. | Howl |
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-- |
-- |
40 |
-- |
Details |
The user howls loudly to raise its spirit, boosting its Attack stat. | Crush Claw |
 |
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75 |
95 |
10 |
-- |
Details |
The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | Double-edge |
 |
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120 |
100 |
15 |
-- |
Details |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | Double Kick |
 |
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30 |
100 |
30 |
-- |
Details |
The target is quickly kicked twice in succession using both feet. | Flare Blitz |
 |
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120 |
100 |
15 |
10 |
Details |
The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned. | Extrasensory |
 |
 |
80 |
100 |
30 |
-- |
Details |
The user attacks with an odd, unseeable power. It may also make the target flinch. | Nature Power |
 |
 |
-- |
-- |
20 |
-- |
Details |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | Flame Burst |
 |
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70 |
100 |
15 |
-- |
Details |
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
Move Tutor Attacks | |
Fire Pledge |  |  | 50 | 100 | 10 | -- | A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
Black 2/White 2 Move Tutor Attacks | |
Covet |  |  | 60 | 100 | 40 | -- | The user endearingly approaches the target, then steals the target's held item. | Fire Pledge |  |  | 50 | 100 | 10 | -- | A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. | Heat Wave |  |  | 100 | 90 | 10 | 10 | The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | Sleep Talk |  |  | -- | -- | 10 | -- | While it is asleep, the user randomly uses one of the moves it knows. | Snore |  |  | 40 | 100 | 15 | -- | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Gen III & IV Only Moves (Details) | |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | Endure |
 |
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-- |
-- |
10 |
-- |
Gen IV TM58 |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
The user hurls mud in the target's face to inflict damage and lower its accuracy. | Headbutt |
 |
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70 |
100 |
15 |
-- |
Move Tutor - HGSS |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | Body Slam |
 |
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85 |
100 |
15 |
30 |
Move Tutor - FRLG |
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats |
|
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
Base Stats |
39 |
52 |
43 |
60 |
50 |
65 |
Max Stats Hindering Nature |
Lv. 50 |
99 - 146 |
51 - 93 |
43 - 85 |
58 - 100 |
49 - 91 |
63 - 105 |
Lv. 100 |
188 - 282 |
98 - 182 |
81 - 166 |
112 - 197 |
94 - 179 |
121 - 206 |
Max Stats Neutral Nature |
Lv. 50 |
99 - 146 |
57 - 104 |
48 - 95 |
65 - 112 |
55 - 102 |
70 - 117 |
Lv. 100 |
188 - 282 |
109 - 203 |
91 - 185 |
125 - 219 |
105 - 199 |
135 - 229 |
Max Stats Beneficial Nature |
Lv. 50 |
99 - 146 |
62 - 114 |
52 - 104 |
71 - 123 |
60 - 112 |
77 - 128 |
Lv. 100 |
188 - 282 |
119 - 223 |
100 - 203 |
137 - 240 |
115 - 218 |
148 - 251 |
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