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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Wailord |
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Abilities: Water Veil - Oblivious - Pressure (Hidden Ability) | ||||||||||||||||||||||
Water Veil: This Pokémon cannot be BURN condition while having this ability. Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability. Hidden Ability (Available): Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Float Whale Pokémon | 47’07” 14.5m |
877.4lbs 398kg |
60 | 10,240 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,640,000 Points Fluctuating |
70 | 2 HP Point(s) |
46 | Level 40 |
Damage Taken | ||||||||||||||||
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
Black | Undella Bay (Surf) | Details |
White | Undella Bay (Surf) | Details |
Black 2 | Undella Bay | Details |
White 2 | Undella Bay | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | The biggest of all Pokémon. It can dive to a depth of almost 10,000 feet on only one breath. | |
White | ||
Black 2 | It can sometimes knock out oponents with the shock created by breaching and crashing its big body onto the water. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Splash | ![]() |
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-- | -- | 40 | -- | ||
The user just flops and splashes around to no effect at all... | |||||||||
— | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
— | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
— | Rollout | ![]() |
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30 | 90 | 20 | -- | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
4 | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
7 | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
11 | Rollout | ![]() |
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30 | 90 | 20 | -- | ||
The user continually rolls into the target over five turns. It becomes stronger each time it hits. | |||||||||
14 | Whirlpool | ![]() |
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35 | 85 | 15 | 100 | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
17 | Astonish | ![]() |
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30 | 100 | 15 | -- | ||
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |||||||||
21 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
24 | Mist | ![]() |
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-- | -- | 30 | -- | ||
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |||||||||
27 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
31 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is down to about half, this attack will hit with double the power. | |||||||||
34 | Water Spout | ![]() |
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150 | 100 | 5 | -- | ||
The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. | |||||||||
37 | Amnesia | ![]() |
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-- | -- | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
46 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||
54 | Bounce | ![]() |
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85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | |||||||||
62 | Hydro Pump | ![]() |
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120 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
70 | Heavy Slam | ![]() |
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?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes those around it. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM78 | Bulldoze | ![]() |
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60 | 100 | 20 | -- | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | |||||||||
HM05 | Waterfall | ![]() |
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80 | 100 | 15 | -- | ||
The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM06 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Double-edge | ![]() |
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120 | 100 | 15 | -- | Details | |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Thrash | ![]() |
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120 | 100 | 10 | -- | Details | |
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
Snore | ![]() |
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40 | 100 | 15 | -- | Details | |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Sleep Talk | ![]() |
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-- | -- | 10 | -- | Details | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Details | |
A move that works differently for the Ghost type than for all other types. | ||||||||
Fissure | ![]() |
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?? | 30 | 5 | -- | Details | |
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Details | |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Details | |
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | ||||||||
Aqua Ring | ![]() |
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-- | -- | 20 | -- | Details | |
The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
Soak | ![]() |
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-- | 100 | 20 | -- | Details | |
The user shoots a torrent of water at the target and changes the target's type to Water. | ||||||||
Zen Headbutt | ![]() |
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80 | 90 | 15 | -- | Details | |
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | -- | ||
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Avalanche | ![]() |
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60 | 100 | 10 | -- | Gen IV TM72 | ||
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Selfdestruct | ![]() |
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200 | 100 | 5 | -- | Move Tutor - XD | ||
The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 170 | 90 | 45 | 90 | 45 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 230 - 277 | 85 - 127 | 45 - 87 | 85 - 127 | 45 - 87 | 58 - 100 |
Lv. 100 | 450 - 544 | 166 - 251 | 85 - 170 | 166 - 251 | 85 - 170 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 230 - 277 | 95 - 142 | 50 - 97 | 95 - 142 | 50 - 97 | 65 - 112 |
Lv. 100 | 450 - 544 | 185 - 279 | 95 - 189 | 185 - 279 | 95 - 189 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 230 - 277 | 104 - 156 | 55 - 106 | 104 - 156 | 55 - 106 | 71 - 123 |
Lv. 100 | 450 - 544 | 203 - 306 | 104 - 207 | 203 - 306 | 104 - 207 | 137 - 240 |
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