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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||||||||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Shinx |
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Abilities: Rivalry - Intimidate - Guts (Hidden Ability) | ||||||||||||||||||||||
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender. Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Hidden Ability (Available): Guts: Attack raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). BURN’s effect of lowering Attack is not applied. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Flash Pokémon | 1’08” 0.5m |
20.9lbs 9.5kg |
235 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,059,860 Points Medium Slow |
70 | 1 Attack Point(s) |
62 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations - In-Depth Details | ||
Black | Trade from White | |
White | White Forest | Details |
Black 2 | Trade Required | |
White 2 | Trade Required | |
Dream World | Pleasant Forest - Beginning | Details |
Flavor Text | ||
Black | The extension and contraction of its muscles generates electricity. It glows when in trouble. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
5 | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
9 | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
13 | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | |||||||||
17 | Bite | ![]() |
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60 | 100 | 25 | -- | ||
The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
21 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
25 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
29 | Thunder Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | |||||||||
33 | Crunch | ![]() |
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80 | 100 | 15 | -- | ||
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||
37 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
41 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
45 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Ice Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | ||||||||
Fire Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | ||||||||
Thunder Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | ||||||||
Quick Attack | ![]() |
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40 | 100 | 30 | -- | Details | |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
Howl | ![]() |
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-- | -- | 40 | -- | Details | |
The user howls loudly to raise its spirit, boosting its Attack stat. | ||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Details | |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | ||||||||
Night Slash | ![]() |
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70 | 100 | 15 | -- | Details | |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ||||||||
Shock Wave | ![]() |
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60 | -- | 20 | -- | Details | |
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Details | |
Star-shaped rays are shot at the opposing team. This attack never misses. | ||||||||
Double Kick | ![]() |
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30 | 100 | 30 | -- | Details | |
The target is quickly kicked twice in succession using both feet. | ||||||||
Signal Beam | ![]() |
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75 | 100 | 15 | 10 | Details | |
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Helping Hand | ![]() |
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-- | -- | 20 | -- | Details | |
The user assists an ally by boosting the power of its attack. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Fury Cutter | ![]() |
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20 | 95 | 20 | -- | Move Tutor - PtHGSS | ||
The target is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 65 | 34 | 40 | 34 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 63 - 105 | 35 - 77 | 40 - 82 | 35 - 77 | 45 - 87 |
Lv. 100 | 200 - 294 | 121 - 206 | 65 - 150 | 76 - 161 | 65 - 150 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 70 - 117 | 39 - 86 | 45 - 92 | 39 - 86 | 50 - 97 |
Lv. 100 | 200 - 294 | 135 - 229 | 73 - 167 | 85 - 179 | 73 - 167 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 77 - 128 | 42 - 94 | 49 - 101 | 42 - 94 | 55 - 106 |
Lv. 100 | 200 - 294 | 148 - 251 | 80 - 183 | 93 - 196 | 80 - 183 | 104 - 207 |
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