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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Miltank Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex |
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Miltank | Miltank ミルタンク |
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| Ability: Thick Fat & Scrappy | ||||||||||||
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Thick Fat: Fire and Ice-type moves deal 50% damage. Scrappy: A Ghost-type foe can be hit by Normal-type & Fighting-type attacks. |
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| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Milk Cow Pokémon | 3'11" | 166.4lbs | 45 | 5,120 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,250,000 Points Slow |
70 | 2 Defense Point(s) |
Pink | 0 | ||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
| Wild Hold Item | Egg Groups | ||
Moomoo Milk - 100% |
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| Evolutionary Chain | |
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| Flavour Text | |
| Diamond | It is said that kids who drink MILTANK's milk grow up to become hearty, healthy adults. |
| Pearl | |
| Platinum | |
| HeartGold | Its milk is packed with nutrition, making it the ultimate beverage for the sick or weary. |
| SoulSilver | If it is around babies, the milk it produces contains much more nutrition than usual. |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Trade from Emerald/Colosseum | ||
| Sapphire | Trade from Emerald/Colosseum | ||
| Emerald | Safari Zone Extention | ||
| FireRed | Trade from Emerald/Colosseum | ||
| LeafGreen | Trade from Emerald/Colosseum | ||
| Colosseum | Snagged from Bodybuilder Jonas in Realgam Tower Colosseum | ||
| XD | Trade from Emerald/Colosseum | ||
| Diamond | Routes 209 & 210-South | Details | |
| Pearl | Routes 209 & 210-South | Details | |
| Platinum | Route 210 South (PokeRadar) | Details | |
| HeartGold | Route 38, Route 39, Route 47 | Details | |
| SoulSilver | Route 38, Route 39, Route 47 | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 3 | Growl | ![]() | ![]() | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 5 | Defense Curl | ![]() | ![]() | -- | -- | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 8 | Stomp | ![]() | ![]() | 65 | 100 | 20 | 30 | ||
| The foe is stomped with a big foot. It may also make the target flinch. | |||||||||
| 11 | Milk Drink | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally's HP. | |||||||||
| 15 | Bide | ![]() | ![]() | ?? | -- | 10 | -- | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| 19 | Rollout | ![]() | ![]() | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
| 24 | Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | ||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| 29 | Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
| 35 | Captivate | ![]() | ![]() | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| 41 | Gyro Ball | ![]() | ![]() | ?? | 100 | 5 | -- | ||
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| 48 | Heal Bell | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | |||||||||
| 55 | Wake-up Slap | ![]() | ![]() | 60 | 100 | 10 | -- | ||
| This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| TM76 | Stealth Rock | ![]() |
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-- | -- | 20 | -- | ||
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
| Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout | ![]() |
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30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Heal Bell | ![]() |
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-- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
| Block | ![]() |
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-- | -- | 5 | -- | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Present | ![]() | ![]() | ?? | 90 | 15 | -- | Details | |
| The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. | ||||||||
| Reversal | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
| An all-out attack that becomes more powerful the less HP the user has. | ||||||||
| Seismic Toss | ![]() | ![]() | ?? | 100 | 20 | -- | Details | |
| The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. | ||||||||
| Endure | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
| Psych Up | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user hypnotizes itself into copying any stat change made by the foe. | ||||||||
| Curse | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A move that works differently for the Ghost type than for all the other types. | ||||||||
| Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
| Dizzy Punch | ![]() | ![]() | 70 | 100 | 10 | 20 | Details | |
| The foe is hit with rhythmically launched punches that may also leave it confused. | ||||||||
| Hammer Arm | ![]() | ![]() | 100 | 90 | 10 | -- | Details | |
| The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | ||||||||
| Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | Details | |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Punishment | ![]() | ![]() | ?? | 100 | 5 | -- | Details | |
| This attack's power increases the more the foe has powered up with stat changes. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 95 | 80 | 105 | 40 | 70 | 100 | |
| Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 76 - 118 | 99 - 141 | 40 - 82 | 67 - 109 | 94 - 136 |
| Lv. 100 | 300 - 394 | 148 - 233 | 193 - 278 | 76 - 161 | 130 - 215 | 184 - 269 | |
| Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 85 - 132 | 110 - 157 | 45 - 92 | 75 - 122 | 105 - 152 |
| Lv. 100 | 300 - 394 | 165 - 259 | 215 - 309 | 85 - 179 | 145 - 239 | 205 - 299 | |
| Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 93 - 145 | 121 - 172 | 49 - 101 | 82 - 134 | 115 - 167 |
| Lv. 100 | 300 - 394 | 181 - 284 | 236 - 339 | 93 - 196 | 159 - 262 | 225 - 328 | |
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