| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex |  | ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Grotle Pokémon Sword & Shield data | |||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | 
| Images | ||||||||||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Grotle | Hayashigame ハヤシガメ | 
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| Ability: Overgrow | ||||||||||||
| Overgrow: When HP is below 1/3rd, Grass’s power increases to 1.5 times. | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Grove Pokémon | 3'07" | 214lbs | 45 | 5,120 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,059,860 Points Medium Slow | 70 | 1 Attack Point(s) 1 Defense Point(s) | Green | 0 | ||||||||
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | 
| Wild Hold Item | Egg Groups | ||||
| No Hold Item | 
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| Evolutionary Chain | |||||
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| Flavour Text | |
| Diamond | It lives along water in forests. In the daytime, it leaves the forest to sunbathe its treed shell. | 
| Pearl | The shell is hardened soil. Some Pokémon come to peck the berries growing on the trees on its back. | 
| Platinum | It knows where pure water wells up. It carries fellow Pokémon there on its back. | 
| HeartGold | A GROTLE that lives in the forest is said to have its own secret springwater. | 
| SoulSilver | |
| Location | |||
| Game | Location | ||
| Diamond | Evolve from Turtwig | ||
| Pearl | Evolve from Turtwig | ||
| Platinum | Evolve Turtwig | ||
| HeartGold | Trade from DPt | ||
| SoulSilver | Trade from DPt | ||
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle |  |  | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| — | Withdraw |  |  | -- | -- | 40 | -- | ||
| The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
| 5 | Withdraw |  |  | -- | -- | 40 | -- | ||
| The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
| 9 | Absorb |  |  | 20 | 100 | 25 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| 13 | Razor Leaf |  |  | 55 | 95 | 25 | -- | ||
| Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| 17 | Curse |  |  | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| 22 | Bite |  |  | 60 | 100 | 25 | 30 | ||
| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| 27 | Mega Drain |  |  | 40 | 100 | 15 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| 32 | Leech Seed |  |  | -- | 90 | 10 | -- | ||
| A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||
| 37 | Synthesis |  |  | -- | -- | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| 42 | Crunch |  |  | 80 | 100 | 15 | 20 | ||
| The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
| 47 | Giga Drain |  |  | 60 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| 52 | Leaf Storm |  |  | 140 | 90 | 5 | 100 | ||
| A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic |  |  | -- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM09 | Bullet Seed |  |  | 10 | 100 | 30 | -- | ||
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM16 | Light Screen |  |  | -- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM19 | Giga Drain |  |  | 60 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM20 | Safeguard |  |  | -- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM22 | Solarbeam |  |  | 120 | 100 | 10 | -- | ||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect |  |  | -- | -- | 20 | -- | ||
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power |  |  | 70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM53 | Energy Ball |  |  | 80 | 100 | 10 | 10 | ||
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
| TM58 | Endure |  |  | -- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM70 | Flash |  |  | -- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM75 | Swords Dance |  |  | -- | -- | 30 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| TM76 | Stealth Rock |  |  | -- | -- | 20 | -- | ||
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| TM78 | Captivate |  |  | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift |  |  | ?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM01 | Cut |  |  | 50 | 95 | 30 | -- | ||
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM08 | Rock Climb |  |  | 90 | 85 | 20 | 20 | ||
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Snore |  |  | 40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Synthesis |  |  | -- | -- | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
| Earth Power |  |  | 90 | 100 | 10 | 10 | ||
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | ||||||||
| Mud-slap |  |  | 20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Seed Bomb |  |  | 80 | 100 | 15 | -- | ||
| The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Worry Seed |  |  | -- | 100 | 10 | -- | ||
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
| Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Worry Seed |  |  | -- | 100 | 10 | -- | Details | |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
| Growth |  |  | -- | -- | 40 | -- | Details | |
| The user's body is forced to grow all at once. It raises the Sp. Atk stat. | ||||||||
| Tickle |  |  | -- | 100 | 20 | -- | Details | |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Body Slam |  |  | 85 | 100 | 15 | 30 | Details | |
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
| Double-edge |  |  | 120 | 100 | 15 | -- | Details | |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Sand Tomb |  |  | 15 | 70 | 15 | -- | Details | |
| The user traps the foe inside a harshly raging sandstorm for two to five turns. | ||||||||
| Seed Bomb |  |  | 80 | 100 | 15 | -- | Details | |
| The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
| Thrash |  |  | 90 | 100 | 20 | -- | Details | |
| The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
| Amnesia |  |  | -- | -- | 20 | -- | Details | |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | Details | |
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| Stockpile - HGSS Only |  |  | -- | -- | 20 | -- | Details | |
| The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | ||||||||
| Swallow - HGSS Only |  |  | -- | -- | 10 | -- | Details | |
| The power stored using the move Stockpile is absorbed by the user to heal its HP. | ||||||||
| Spit Up - HGSS Only |  |  | ?? | 100 | 10 | -- | Details | |
| The power stored using the move Stockpile is released at once in an attack. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 75 | 89 | 85 | 55 | 65 | 36 | |
| Max Stats Hindering Nature | Lv. 50 | 135 - 182 | 84 - 126 | 81 - 123 | 54 - 96 | 63 - 105 | 36 - 79 | 
| Lv. 100 | 260 - 354 | 164 - 249 | 157 - 242 | 103 - 188 | 121 - 206 | 69 - 153 | |
| Max Stats Neutral Nature | Lv. 50 | 135 - 182 | 94 - 141 | 90 - 137 | 60 - 107 | 70 - 117 | 41 - 88 | 
| Lv. 100 | 260 - 354 | 183 - 277 | 175 - 269 | 115 - 209 | 135 - 229 | 77 - 171 | |
| Max Stats Beneficial Nature | Lv. 50 | 135 - 182 | 103 - 155 | 99 - 150 | 66 - 117 | 77 - 128 | 45 - 96 | 
| Lv. 100 | 260 - 354 | 201 - 304 | 192 - 295 | 126 - 229 | 148 - 251 | 84 - 188 | |
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