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General | Location | Attacks | Egg Moves | Stats |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
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Experience Growth | Base Happiness | Effort Values Earned |
800,000 Points Fast |
70 | 55 Hit Points 55 Attack 85 Defense 65 Special Attack 85 Special Defense 35 Speed |
Damage Taken | |||||||||||||||||
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*0.5 | *0.25 | *1 | *2 | *4 | *0.5 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | |||||
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Evolutionary Chain | |
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Locations - In-Depth Details | |||
Gold | Route 34, Route 40, Route 41, Cherrygrove City, Olivine City, Cianwood City, Route 19, Route 20, Route 21, Cerulean City, Cinnabar Island | Details | |
Silver | Route 34, Route 40, Route 41, Cherrygrove City, Olivine City, Cianwood City, Route 19, Route 20, Route 21, Cinnabar Island | Details | |
Crystal | Route 34, Route 40, Route 41, Cherrygrove City, Olivine City, Cianwood City, Route 19, Route 20, Route 21, Cerulean City, Cinnabar Island | Details |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
35 | 95 | 35 | -- | |||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
7 | Harden | ![]() |
-- | 100 | 30 | -- | |||
Raises the user's DEFENSE. Useful when battling physically strong Pokémon. | |||||||||
13 | Bubble | ![]() |
20 | 100 | 30 | 10 | |||
A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | |||||||||
19 | Recover | ![]() |
-- | 100 | 20 | -- | |||
Half of the user's maximum HP is restored. Few Pokémon learn this move on their own. | |||||||||
25 | BubbleBeam | ![]() |
65 | 100 | 20 | 10 | |||
A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | |||||||||
31 | Spike Cannon | ![]() |
20 | 100 | 15 | -- | |||
A physical attack consisting of two to five consecutive hits. Highly accurate. | |||||||||
37 | Mirror Coat | ![]() |
?? | 100 | 20 | -- | |||
The foe will receive double the damage the user sustained from a special attack. High accuracy. | |||||||||
43 | AncientPower | ![]() |
60 | 100 | 5 | 10 | |||
A ROCK-type attack. This prehistoric move may boost all of the user's stats. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM04 | Rollout | ![]() |
30 | 90 | 20 | -- | |||
Attacks for five turns, growing more powerful each time. Power returns to normal if it misses. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM08 | Rock Smash | ![]() |
20 | 100 | 15 | 50 | |||
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | ![]() |
-- | 90 | 5 | -- | |||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM26 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM29 | Psychic | ![]() |
90 | 100 | 10 | 10 | |||
A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating. | |||||||||
TM31 | Mud-Slap | ![]() |
20 | 100 | 10 | 100 | |||
An attack that fires dirt, inflicting damage and reducing the target's accuracy. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM37 | Sandstorm | ![]() |
-- | 100 | 10 | -- | |||
An attack that creates a sandstorm. The effect causes damage to both combatants. | |||||||||
TM40 | Defense Curl | ![]() |
-- | 100 | 40 | -- | |||
Raises the user's DEFENSE. Can normally be used up to six times in a row. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. This move is strong and highly accurate. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. | |||||||||
HM06 | Whirlpool | ![]() |
15 | 70 | 15 | -- | |||
Lasts two to five turns. Foe becomes trapped in a vortex, making it impossible to switch. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Amnesia | ![]() |
-- | 100 | 20 | -- | Details | ||
A move that increases the user's SPCL.DEF stat. It is normally used up to three times. | ||||||||
Mist | ![]() |
-- | 100 | 30 | -- | Details | ||
Provides full protection against any enemy status attack. | ||||||||
Rock Slide | ![]() |
75 | 90 | 10 | 30 | Details | ||
A ROCK-type attack that hits the target with an avalanche of rocks and boulders. | ||||||||
Safeguard | ![]() |
-- | 100 | 25 | -- | Details | ||
A mystic power that protects the user from status problems for five turns. | ||||||||
Screech | ![]() |
-- | 85 | 40 | -- | Details | ||
A move that makes a horrible noise. It sharply reduces the target's DEFENSE. |
Crystal Move Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 380 | 55 | 55 | 85 | 65 | 85 | 35 | |
Max Stats | Lv. 50 | 115 - 161 | 60 - 106 | 90 - 136 | 70 - 116 | 90 - 136 | 40 - 86 |
Lv. 100 | 220 - 313 | 115 - 208 | 175 - 268 | 135 - 228 | 175 - 268 | 75 - 168 |
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