Flavor Text |
 | Sword | It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth. |
Shield | These Pokémon live in warm seas. In prehistoric times, many lived in the oceans around the Galar region as well. |  | Sword | Watch your step when wandering areas oceans once covered. What looks like a stone could be this Pokémon, and it will curse you if you kick it. |
Shield | Sudden climate change wiped out this ancient kind of Corsola. This Pokémon absorbs others' life-force through its branches. |
Brilliant Diamond |
Many live in the clean seas of the south. They apparently can't live in polluted waters. |
Shining Pearl |
Galarian Form Level Up |
|
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Harden |
 |
 |
-- |
101 |
30 |
-- |
The user stiffens all the muscles in its body to raise its Defense stat. |
5 |
Astonish |
 |
 |
30 |
100 |
15 |
30 |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
10 |
Disable |
 |
 |
-- |
100 |
20 |
-- |
For four turns, this move prevents the target from using the move it last used. |
15 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
20 |
Ancient Power |
 |
 |
60 |
100 |
5 |
10 |
The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
25 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
This relentless attack does massive damage to a target affected by status conditions. |
30 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
A move that works differently for the Ghost type than for all other types. |
35 |
Strength Sap |
 |
 |
-- |
100 |
10 |
100 |
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. |
40 |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
45 |
Night Shade |
 |
 |
?? |
100 |
15 |
-- |
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
50 |
Grudge |
 |
 |
-- |
101 |
5 |
-- |
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
55 |
Mirror Coat |
 |
 |
?? |
100 |
20 |
-- |
A retaliation move that counters any special attack, inflicting double the damage taken. |
Standard Level Up |
|
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Harden |
 |
 |
-- |
101 |
30 |
-- |
The user stiffens all the muscles in its body to raise its Defense stat. |
5 |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
10 |
Aqua Ring |
 |
 |
-- |
101 |
20 |
-- |
The user envelops itself in a veil made of water. It regains some HP every turn. |
15 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
20 |
Ancient Power |
 |
 |
60 |
100 |
5 |
10 |
The user attacks with a prehistoric power. This may also raise all the user's stats at once. |
25 |
Bubble Beam |
 |
 |
65 |
100 |
20 |
10 |
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
30 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
35 |
Life Dew |
 |
 |
-- |
101 |
10 |
-- |
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. |
40 |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
45 |
Earth Power |
 |
 |
90 |
100 |
10 |
10 |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
50 |
Recover |
 |
 |
-- |
101 |
10 |
-- |
Restoring its own cells, the user restores its own HP by half of its max HP. |
55 |
Mirror Coat |
 |
 |
?? |
100 |
20 |
-- |
A retaliation move that counters any special attack, inflicting double the damage taken. |
Sword & Shield Technical Machine Attacks |
|
TM15 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
|
The user burrows into the ground, then attacks on the next turn. |
TM16 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
|
An earsplitting screech harshly lowers the target's Defense stat. |
TM17 |
Light Screen |
 |
 |
-- |
101 |
30 |
-- |
|
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
TM18 |
Reflect |
 |
 |
-- |
101 |
20 |
-- |
|
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
TM19 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
|
The user creates a protective field that prevents status conditions for five turns. |
TM20 |
Self-Destruct |
 |
 |
200 |
100 |
5 |
-- |
|
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM22 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
|
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
|
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM27 |
Icy Wind |
 |
 |
55 |
95 |
15 |
100 |
|
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM28 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
|
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM31 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM32 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
|
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM33 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
TM34 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM35 |
Hail |
 |
 |
-- |
101 |
10 |
-- |
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
TM36 |
Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
|
The user traps the target in a violent swirling whirlpool for four to five turns. |
TM38 |
Will-O-Wisp |
 |
 |
-- |
85 |
15 |
-- |
|
The user shoots a sinister flame at the target to inflict a burn. |
TM39 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM48 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
|
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM51 |
Icicle Spear |
 |
 |
25 |
100 |
30 |
-- |
|
The user launches sharp icicles at the target two to five times in a row. |
TM54 |
Rock Blast |
 |
 |
25 |
90 |
10 |
-- |
|
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
TM55 |
Brine |
 |
 |
65 |
100 |
10 |
-- |
|
If the target's HP is half or less, this attack will hit with double the power. |
TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
|
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
TM77 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM81 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM98 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
|
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks |
|
TR01 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
|
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
TR03 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
|
The target is blasted by a huge volume of water launched under great pressure. |
TR04 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
|
The user attacks everything around it by swamping its surroundings with a giant wave. |
TR05 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
|
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TR06 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TR10 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TR11 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
|
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
TR17 |
Amnesia |
 |
 |
-- |
101 |
20 |
-- |
|
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
While it is asleep, the user randomly uses one of the moves it knows. |
TR33 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
|
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TR46 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. |
TR49 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
|
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TR63 |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
|
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
TR67 |
Earth Power |
 |
 |
90 |
100 |
10 |
10 |
|
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TR75 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
|
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
TR76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
|
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TR84 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
|
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
TR95 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
TR98 |
Liquidation |
 |
 |
85 |
100 |
10 |
20 |
|
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
BDSP Technical Machine Attacks |
|
TM03 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
TM04 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TM07 |
Hail |
 |
 |
-- |
101 |
10 |
-- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM13 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM14 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM16 |
Light Screen |
 |
 |
-- |
101 |
30 |
-- |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
TM20 |
Safeguard |
 |
 |
-- |
101 |
25 |
-- |
The user creates a protective field that prevents status conditions for five turns. |
TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground, then attacks on the next turn. |
TM29 |
Psychic |
 |
 |
90 |
100 |
10 |
10 |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM33 |
Reflect |
 |
 |
-- |
101 |
20 |
-- |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
TM37 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM49 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
TM55 |
Brine |
 |
 |
65 |
100 |
10 |
-- |
If the target's HP is half or less, this attack will hit with double the power. |
TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TM64 |
Explosion |
 |
 |
250 |
100 |
5 |
-- |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
TM69 |
Rock Polish |
 |
 |
-- |
101 |
20 |
-- |
The user polishes its body to reduce drag. This sharply raises the Speed stat. |
TM71 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
TM76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TM95 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
TM96 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
The target is slugged with a punch thrown at maximum power. |
TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves (Details) |
Mist |
 |
 |
-- |
101 |
30 |
-- |
 Details |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
  Details |
The target is exposed to a sinister ray that triggers confusion. |
Nature Power |
 |
 |
-- |
101 |
20 |
-- |
  Details |
This attack makes use of nature's power. Its effects vary depending on the user's environment. |
Curse |
 |
 |
-- |
101 |
10 |
-- |
 Details |
A move that works differently for the Ghost type than for all other types. |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
  Details |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Head Smash |
 |
 |
150 |
80 |
5 |
-- |
  Details |
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
Haze |
 |
 |
-- |
101 |
30 |
-- |
 Details |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
Destiny Bond |
 |
 |
-- |
101 |
5 |
-- |
 Details |
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
Mist |
 |
 |
-- |
101 |
30 |
-- |
Details |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
Details |
The target is exposed to a sinister ray that triggers confusion. |
Nature Power |
 |
 |
-- |
101 |
20 |
-- |
Details |
This attack makes use of nature's power. Its effects vary depending on the user's environment. |
Curse |
 |
 |
-- |
101 |
10 |
-- |
Details |
A move that works differently for the Ghost type than for all other types. |
Water Pulse SWSH Only |
 |
 |
60 |
100 |
20 |
20 |
Details |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Head Smash |
 |
 |
150 |
80 |
5 |
-- |
Details |
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
Screech BDSP Only |
 |
 |
-- |
85 |
40 |
-- |
Details |
An earsplitting screech harshly lowers the target's Defense stat. |
Amnesia BDSP Only |
 |
 |
-- |
101 |
20 |
-- |
Details |
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
Ingrain BDSP Only |
 |
 |
-- |
101 |
20 |
-- |
Details |
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. |
Icicle Spear BDSP Only |
 |
 |
25 |
100 |
30 |
-- |
Details |
The user launches sharp icicles at the target two to five times in a row. |
Aqua Ring BDSP Only |
 |
 |
-- |
101 |
20 |
-- |
Details |
The user envelops itself in a veil made of water. It regains some HP every turn. |
Liquidation BDSP Only |
 |
 |
85 |
100 |
10 |
20 |
Details |
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
Usable Max Moves |
|
Max Strike |
 |
 
  |
150(Phy)/110(Spe) 150(Phy)/110(Spe) |
101 |
10 |
-- |
|
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
Max Phantasm |
 |

  |
130 90(Phy)/130(Spe) |
101 |
10 |
-- |
|
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. |
Max Hailstorm |
 |
 
  |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. |
Max Geyser |
 |
 
  |
130(Phy)/140(Spe) 130(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. |
Max Mindstorm |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. |
Max Rockfall |
 |
 
  |
150(Phy)/140(Spe) 150(Phy)/140(Spe) |
101 |
10 |
-- |
|
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. |
Max Quake |
 |
 
  |
130(Phy)/130(Spe) 130(Phy)/130(Spe) |
101 |
10 |
-- |
|
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. |
Max Darkness |
 |

 |
130 130 |
101 |
10 |
-- |
|
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
Max Overgrowth |
 |
 |
130 |
101 |
10 |
-- |
|
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. |
Max Guard |
 |
|
|
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves (Details) |
|
Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Magic Coat |
 |
 |
-- |
101 |
15 |
-- |
Move Tutor - USM |
Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
Move Tutor - USM |
This attack move cuts down the target's HP to equal the user's HP. |
Sucker Punch |
 |
 |
70 |
100 |
5 |
-- |
Move Tutor - PtHGSS |
This move enables the user to attack first. This move fails if the target is not readying an attack. |
Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
Move Tutor - PtHGSS |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
Move Tutor - PtHGSS |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Move Tutor - HGSS |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Mimic |
 |
 |
-- |
101 |
10 |
-- |
Move Tutor - FRLG |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
Move Tutor - Emerald |
The user curls up to conceal weak spots and raise its Defense stat. |