#762 Steenee
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Steenee
Japan: Amamaiko
アママイコ
French: Candine
German: Frubaila
Korean: 달무리나
National: #762
Alola: #208
Melemele: #---
Akala: #109
Ula'ula: #---
Poni: #---
Male :0%
Female :100%
Classification Height Weight Capture Rate Base Egg Steps
Fruit Pokémon 2'04"
0.7m
18.1lbs
8.2kg
1205,120
Abilities: Leaf Guard - Oblivious - Sweet Veil (Hidden Ability)
Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight.
Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Hidden Ability (Available):
Sweet Veil: Prevents itself and ally Pokémon from falling asleep.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,860 Points
Medium Slow
70 2 Speed Point(s)
Unlikely
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Grassy Seed
- 5%
Grass
Evolutionary Chain
Locations - In-Depth Details
Sun Evolve Bounsweet
Moon Evolve Bounsweet
Ultra Sun Lush JungleDetails
Ultra Moon Lush JungleDetails
Trainer Locations  Details
Flavor Text
Sun The sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine.
Moon This Pokémon is always bouncing around energetically. Other Pokémon are attracted by its lively appearance and pleasant aroma.
Ultra Sun It’s protected by its hard sepals, so it plays with bird Pokémon without worry. They peck it relentlessly, but it doesn’t care.
Ultra Moon It bounces around, swinging the sepals on its head with abandon. They’re quite painful when they smack you!

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Double Slap 15 85 10 --
The target is slapped repeatedly, back and forth, two to five times in a row.
Splash -- -- 40 --
The user just flops and splashes around to no effect at all...
Play Nice -- -- 20 100
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
5 Play Nice -- -- 20 100
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
9 Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
13 Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
17 Sweet Scent -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
21 Magical Leaf 60 -- 20 --
The user scatters curious leaves that chase the target. This attack never misses.
25 Teeter Dance -- 100 20 --
The user performs a wobbly dance that confuses the Pokémon around it.
29 Stomp 65 100 20 30
The target is stomped with a big foot. This may also make the target flinch.
33 Aromatic Mist -- -- 20 --
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
37 Captivate -- 100 20 --
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
41 Aromatherapy -- -- 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
45 Leaf Storm 130 90 5 100
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Grass Whistle -- 55 15 -- Details
The user plays a pleasant melody that lulls the target into a deep sleep.
Synthesis -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Play Rough 90 90 10 10 Details
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
Feint 30 100 10 -- Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Acupressure -- -- 30 -- Details
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Bounce8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Zen Headbutt80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock Off6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Endeavor??1005--
This attack move cuts down the target's HP to equal the user's HP.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 120 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 160 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Bloom Doom 160(Phy)/195(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psyche 160 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle 175(Phy)/160(Spe) -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Flail ?? 100 15 --
Lv. 29
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.




Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 290 52 40 48 40 48 62
Max Stats
Hindering Nature
Lv. 50 112 - 159 40 - 82 47 - 90 40 - 82 47 - 90 60 - 102
Lv. 100 214 - 308 76 - 161 90 - 175 76 - 161 90 - 175 116 - 200
Max Stats
Neutral Nature
Lv. 50 112 - 159 45 - 92 53 - 100 45 - 92 53 - 100 67 - 114
Lv. 100 214 - 308 85 - 179 101 - 195 85 - 179 101 - 195 129 - 223
Max Stats
Beneficial Nature
Lv. 50 112 - 159 49 - 101 58 - 110 49 - 101 58 - 110 73 - 125
Lv. 100 214 - 308 93 - 196 111 - 214 93 - 196 111 - 214 141 - 245

<--- #761
Bounsweet
#763
Tsareena
--->

 
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